protected sealed override bool Continue() { Vector4 vector; Vector4 vector2; float x; if (this.duration <= 0.0) { return(false); } double num = HUDIndicator.stepTime - this.damageTime; if (num > this.duration) { return(false); } this.propBlock.Clear(); double num2 = num / this.duration; double t = num2 * this.speedModX; double num4 = num2 * this.speedModY; double num5 = num2 * this.speedModZ; if (t > 1.0) { t = 1.0 - (t - 1.0); } if (num4 > 1.0) { num4 = 1.0 - (num4 - 1.0); } if (num5 > 1.0) { num5 = 1.0 - (num5 - 1.0); } double num6 = TransitionFunctions.Spline(t, (double)1.0, (double)0.0); double num7 = (num4 >= 0.10000000149011612) ? TransitionFunctions.Spline((double)((num4 - 0.1) / 0.9), (double)1.0, (double)0.0) : TransitionFunctions.Spline((double)(num4 / 0.1), (double)0.0, (double)1.0); double num8 = Math.Cos(num5 * 1.5707963267948966); vector.x = (float)num8; vector.y = (float)num6; vector.z = (float)num7; vector.w = (float)num2; vector2.x = (float)(num8 / this.speedModX); vector2.y = (float)(num6 / this.speedModY); vector2.z = (float)(num7 / this.speedModZ); vector2.w = (float)(1.0 - num2); if (this.inverseX) { vector2.x = 1f - vector2.x; } if (this.inverseY) { vector2.y = 1f - vector2.y; } if (this.inverseZ) { vector2.z = 1f - vector2.z; } if (this.swapX) { x = vector2.x; vector2.x = vector.x; vector.x = x; } if (this.swapY) { x = vector2.y; vector2.y = vector.y; vector.y = x; } if (this.swapZ) { x = vector2.z; vector2.z = vector.z; vector.z = x; } if (vector != this.lastBoundMin) { this.lastBoundMin = vector; this.propBlock.Set("_MinChannels", this.lastBoundMin); } if (vector2 != this.lastBoundMax) { this.lastBoundMax = vector2; this.propBlock.Set("_MaxChannels", this.lastBoundMax); } Vector3 vector3 = HUDIndicator.worldToCameraLocalMatrix.MultiplyVector(this.worldDirection); vector3.Normalize(); if ((vector3.y * vector3.y) <= 0.99f) { base.transform.localEulerAngles = new Vector3(0f, 0f, Mathf.Atan2(vector3.z, vector3.x) * 57.29578f); } this.panel.propertyBlock = this.propBlock; return(true); }
protected sealed override bool Continue() { Vector4 vector4 = new Vector4(); Vector4 vector41 = new Vector4(); float single; if (this.duration <= 0) { return(false); } double num = HUDIndicator.stepTime - this.damageTime; if (num > this.duration) { return(false); } this.propBlock.Clear(); double num1 = num / this.duration; double num2 = num1 * this.speedModX; double num3 = num1 * this.speedModY; double num4 = num1 * this.speedModZ; if (num2 > 1) { num2 = 1 - (num2 - 1); } if (num3 > 1) { num3 = 1 - (num3 - 1); } if (num4 > 1) { num4 = 1 - (num4 - 1); } double num5 = TransitionFunctions.Spline(num2, 1, 0); double num6 = (num3 >= 0.100000001490116 ? TransitionFunctions.Spline((num3 - 0.1) / 0.9, 1, 0) : TransitionFunctions.Spline(num3 / 0.1, 0, 1)); double num7 = Math.Cos(num4 * 1.5707963267949); vector4.x = (float)num7; vector4.y = (float)num5; vector4.z = (float)num6; vector4.w = (float)num1; vector41.x = (float)(num7 / this.speedModX); vector41.y = (float)(num5 / this.speedModY); vector41.z = (float)(num6 / this.speedModZ); vector41.w = (float)(1 - num1); if (this.inverseX) { vector41.x = 1f - vector41.x; } if (this.inverseY) { vector41.y = 1f - vector41.y; } if (this.inverseZ) { vector41.z = 1f - vector41.z; } if (this.swapX) { single = vector41.x; vector41.x = vector4.x; vector4.x = single; } if (this.swapY) { single = vector41.y; vector41.y = vector4.y; vector4.y = single; } if (this.swapZ) { single = vector41.z; vector41.z = vector4.z; vector4.z = single; } if (vector4 != this.lastBoundMin) { this.lastBoundMin = vector4; this.propBlock.Set("_MinChannels", this.lastBoundMin); } if (vector41 != this.lastBoundMax) { this.lastBoundMax = vector41; this.propBlock.Set("_MaxChannels", this.lastBoundMax); } Vector3 vector3 = HUDIndicator.worldToCameraLocalMatrix.MultiplyVector(this.worldDirection); vector3.Normalize(); if (vector3.y * vector3.y <= 0.99f) { base.transform.localEulerAngles = new Vector3(0f, 0f, Mathf.Atan2(vector3.z, vector3.x) * 57.29578f); } this.panel.propertyBlock = this.propBlock; return(true); }