private static TransitionElement GetTransition(string transitionPath) { var keys = transitionPath.Split('.'); return(TransitionElements.Where(t => t.Transition.Key == keys[2] && t.Transition.Parent.Key == keys[1] && t.Transition.Parent.Parent.Key == keys[0]).First()); }
public void ReturnAllTransitions() { var q = from d in StateInfoConfig.Dialogs from s in d.States from t in s.Transitions select t; Assert.AreEqual(q.Count(), TransitionElements.Count()); }
IEnumerator Transition(int transitionIndex) { yield return(new WaitForSeconds(0.05f)); audioList = FindObjectOfType <AudioList>(); yield return(new WaitForSeconds(introductionDelay)); int fillerIndex = 0; transitioning = true; if (transitionElements[transitionIndex] != null) { if (transitionElements[transitionIndex].transitionBackgrounds.Count == 1) { if (transitionElements[transitionIndex].transitionBackgrounds[0] && transitionBackgroundPanel != null) { transitionBackgroundPanel.sprite = transitionElements[transitionIndex].transitionBackgrounds[0]; } } if (transitionElements[transitionIndex].transitionBackgrounds[0] == null) { for (int i = 0; i < runtimeChoices.chosenEnvironments.Length; i++) { transitionElements[transitionIndex].environmentBackgrounds[i] = runtimeChoices.chosenEnvironments[i].environmentSprite; } transitionBackgroundPanel.sprite = transitionElements[transitionIndex].environmentBackgrounds[runtimeChoices.runTimeLoopCount - 1]; } if (transitionIndex == 0) { fillerIndex = Random.Range(0, transitionElements[0].introFillers.Length); firstPart = transitionElements[0].introFillers[fillerIndex]; } if (transitionIndex != 18) { middleInfo.text = firstPart + transitionElements[transitionIndex].textElement[0].textInputs[runtimeChoices.runTimeLoopCount - 1]; audioList.narratorVoiceLines.clip = transitionElements[transitionIndex].transitionVoiceLines[runtimeChoices.runTimeLoopCount - 1]; } else if (transitionIndex == 18) { bool didHeroWin = false; foreach (PlayerItems item in runtimeChoices.playerItems) { didHeroWin = (item.itemName == "Victory Shades") ? true : didHeroWin; } if (didHeroWin) { middleInfo.text = transitionElements[transitionIndex].textElement[0].textInputs[0]; transitionBackgroundPanel.sprite = transitionElements[transitionIndex].transitionBackgrounds[0]; audioList.narratorVoiceLines.clip = transitionElements[transitionIndex].transitionVoiceLines[0]; } else { middleInfo.text = transitionElements[transitionIndex].textElement[0].textInputs[1]; transitionBackgroundPanel.sprite = transitionElements[transitionIndex].transitionBackgrounds[1]; audioList.narratorVoiceLines.clip = transitionElements[transitionIndex].transitionVoiceLines[1]; } } else { middleInfo.text = ""; } if (atTransitionDestinationScene == false) { yield return(new WaitForSeconds(0.5f)); if (firstPart != "") { transitionNarrator.DoVoiceFiller(fillerIndex); } yield return(new WaitForSeconds(0.1f)); transitionNarrator.DoNarration(middleInfo.text); } } _nextTransitionElements = transitionElements[transitionIndex]; float timeToLerp = transitionElements[transitionIndex].textElement[0].timeOfTextDisplayed; float timeLerped = 0; //Debug.Log("Doing Transition - " + _nextTransitionElements.details); float oppositeAlpha; if (_nextTransitionElements.startTransparent) { if (_TransitionCanvasGroup.alpha == 1) { _TransitionCanvasGroup.alpha = 0; } oppositeAlpha = 1; } else { if (_TransitionCanvasGroup.alpha == 0) { _TransitionCanvasGroup.alpha = 1; } oppositeAlpha = 0; } while (transitioning) { timeLerped += Time.fixedDeltaTime; _TransitionCanvasGroup.alpha = Mathf.Lerp(_TransitionCanvasGroup.alpha, oppositeAlpha, timeLerped / timeToLerp); if (oppositeAlpha == 1 && timeLerped > timeToLerp) { _TransitionCanvasGroup.alpha = 1; transitioning = false; } else if (oppositeAlpha == 0 && timeLerped > timeToLerp) { _TransitionCanvasGroup.alpha = 0; transitioning = false; } yield return(new WaitForSeconds(0.02f)); } while (audioList.narratorVoiceLines.isPlaying || audioList.textToSpeechSource.isPlaying) { yield return(new WaitForSeconds(0.02f)); } yield return(new WaitForSeconds(1f)); if (atTransitionDestinationScene) { atTransitionDestinationScene = false; } else if (transitionIndex == 18) { FindObjectOfType <CustomSceneManager>().LoadCredits(); } else { readyToLoadScene.Raise(); } // Debug.Log("Done with Transition"); }
public void SetHTo20ForAllTransitionsOfS1S2_S2S2_S3S2() { var trans = TransitionElements.Where(t => t.Transition.Parent.Parent.Key == "D3" && t.H != 20); Assert.AreEqual(0, trans.Count()); }
public void SetYTo185ForAllDialog2Transitions() { var trans = TransitionElements.Where(t => t.Transition.Parent.Parent.Key == "D2" && t.Y != 185); Assert.AreEqual(0, trans.Count()); }
public void SetHTo20ForAllDialog1Transitions() { var trans = TransitionElements.Where(t => t.Transition.Parent.Parent.Key == "D1" && t.H != 20); Assert.AreEqual(0, trans.Count()); }