/// <summary> /// /// </summary> /// <param name="Cell"></param> /// <returns></returns> public int GetDirection(int Cell) { return(Directions[TransitCells.Count == 1 ? 0 : TransitCells.IndexOf(Cell) + 1]); }
/// <summary> /// /// </summary> /// <param name="Cell"></param> /// <param name="Direction"></param> public void AddCell(int Cell, int Direction) { TransitCells.Add(Cell); Directions.Add(Direction); }