Exemple #1
0
 public static TransformedColoredTextured[] Create(int n)
 {
     TransformedColoredTextured[] transformedColoredTexturedArray = new TransformedColoredTextured[n];
     for (int index = 0; index < transformedColoredTexturedArray.Length; ++index)
     {
         transformedColoredTexturedArray[index].Rhw = 1f;
     }
     return(transformedColoredTexturedArray);
 }
 private TransformedColoredTextured[] AllocateMesh(int size)
 {
     TransformedColoredTextured[] transformedColoredTexturedArray = this._mesh;
     if (transformedColoredTexturedArray == null || transformedColoredTexturedArray.Length != size)
     {
         this._mesh = transformedColoredTexturedArray = new TransformedColoredTextured[size];
     }
     return(transformedColoredTexturedArray);
 }
Exemple #3
0
 public static TransformedColoredTextured[] Create()
 {
     TransformedColoredTextured[] transformedColoredTexturedArray = new TransformedColoredTextured[4];
     transformedColoredTexturedArray[0].Rhw = 1f;
     transformedColoredTexturedArray[1].Rhw = 1f;
     transformedColoredTexturedArray[2].Rhw = 1f;
     transformedColoredTexturedArray[3].Rhw = 1f;
     return(transformedColoredTexturedArray);
 }