InitializeAgent() { base.InitializeAgent(); if (isApplyTeamMaterial) { base.ApplyTeamMaterial(Arm1); base.ApplyTeamMaterial(Arm2); base.ApplyTeamMaterial(Arm3); } Arm1Reinitializor = new TransformReinitializor( Arm1, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero); Arm2Reinitializor = new TransformReinitializor( Arm2, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero); Arm3Reinitializor = new TransformReinitializor( Arm3, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero); }
InitializeAgent() { base.InitializeAgent(); PlayerReinitializor = new TransformReinitializor( Player, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero); }
InitializeAcademy() { base.InitializeAcademy(); BallReinitializor = new TransformReinitializor( GameObject.FindGameObjectWithTag("Ball"), new Vector3(4f, 0f, 0f), new Vector3(5f, 0f, 0f), Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero); BallReinitializor.Reinitialize(); }
InitializeAcademy() { base.InitializeAcademy(); Utils.IgnoreCollision("PlayerWall", "Ball"); BallReinitializor = new TransformReinitializor( GameObject.FindGameObjectWithTag("Ball"), Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, new Vector3(50f, 0f, 50f)); BallReinitializor.Reinitialize(); }
InitializeAgent() { base.InitializeAgent(); PlayerReinitializor = new TransformReinitializor( Player, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero, Vector3.zero); MoveForceAccumulator = new Accumulator(0.02f, 0.1f); Player_ignore("BlackBall"); Player_ignore("BallS"); Player_ignore("BallK"); Player_ignore("Table"); Player_ignore("Table"); Player_ignore("PlayerWall"); Player_ignore("Gate"); Player_ignore("Player"); Player_ignore("ground"); WhiteBall = GameObject.FindGameObjectWithTag("WhiteBall"); }