void Start() { RCLdotnet.Init(); node = RCLdotnet.CreateNode("robot_pos_publisher"); tfbr_ = new TransformBroadcaster(ref node); tflt_ = new TransformListener(ref node); }
void Start() { RCLdotnet.Init(); node = RCLdotnet.CreateNode("hololens2world_pos_publisher"); tfbr_ = new TransformBroadcaster(ref inode); tflt_ = new TransformListener(ref inode); }
// Start is called before the first frame update private void Start() { if (instance == null) { instance = this; DontDestroyOnLoad(this); RclCppDotnet.Init(); _listener = new TransformListener(); _detector = NativeFiducialFunctions.apriltag_detector_create(); _family = NativeFiducialFunctions.tagStandard41h12_create(); // Start detecting Apriltags from the 41h12 family: // https://github.com/AprilRobotics/apriltag-imgs/tree/master/tagStandard41h12 NativeFiducialFunctions.apriltag_detector_add_family_bits(this._detector, this._family); _active = true; } else { Debug.LogWarning("Duplicate FiducialSystem tried to initialize in scene on gameobject " + this.gameObject + "; Destroying self!"); Destroy(this); return; } if (tagSize == 0) { Debug.LogError("Fiducial system is missing information about how large the physical AprilTag squares are!"); } }
void Start() { RCLdotnet.Init(); //tfbr_node = RCLdotnet.CreateNode("tfbr_test"); tflt_node = RCLdotnet.CreateNode("tflt_test"); //tfbr_ = new TransformBroadcaster(ref tfbr_node); tflt_ = new TransformListener(ref tflt_node); }
void Start() { RCLdotnet.Init(); node = RCLdotnet.CreateNode("hololens_pos_publisher"); tfbr_ = new TransformBroadcaster(ref node); tflt_ = new TransformListener(ref node); // Invokes the method PublishHololensInit2Marker every second InvokeRepeating("PublishHololensInit2Marker", 0, 1f); }
void Start() { RCLdotnet.Init(); tfbr_node = RCLdotnet.CreateNode("tfbr_test"); tflt_node = RCLdotnet.CreateNode("tflt_test"); tfbr_ = new TransformBroadcaster(ref tfbr_node); tflt_ = new TransformListener(ref tflt_node); updating = false; GameObject sphere = GameObject.CreatePrimitive(PrimitiveType.Sphere); sphere.transform.localScale = new Vector3(0.025f, 0.025f, 0.025f); }
void Start() { RCLdotnet.Init(); node = RCLdotnet.CreateNode("hololens_init_pos_publisher"); //tfbr_ = new TransformBroadcaster(ref node); tfbr_ = new StaticTransformBroadcaster(ref node); tflt_ = new TransformListener(ref node); init_info = false; is_W2HI = false; // Invokes the method PublishHololensInit2World every second InvokeRepeating("PublishHololensInit2World", 0, 0.1f); }
private void StartTracking() { if (!_watching) { if (_listener == null) { // make sure C++ is init RclCppDotnet.Init(); _listener = new TransformListener(); } _watching = true; _qrWatcher?.Start(); } }
void Start() { //Debug.Log("************ (00) ************"); RCLdotnet.Init(); //Debug.Log("************ (01) ************"); //TF2dotnet.Init(); //Debug.Log("************ (02) ************"); node = RCLdotnet.CreateNode("camera_pos_listener"); tf = new ROS2.TF2.Transform(); //Debug.Log("************ (1) ************"); tflt_ = new TransformListener(ref node); //Debug.Log("************ (2) ************"); if (tflt_ == null) { Debug.Log("************ (3) ************"); Debug.Log("tflt_ SI es null :("); } else { Debug.Log("************ (4) ************"); Debug.Log("tflt_ NO es null :)"); } //Debug.Log("************ (5) ************"); }
/// <summary> /// Tell all collocators to start processing their update loops, /// relative to an anchor representing world zero (in ROS space) /// </summary> /// <param name="anchor">The anchor representing world zero (as understood by ROS)</param> public static void StartCollocation(WorldAnchor anchor) { _world_anchor = anchor; _listener = new TransformListener(); }
protected virtual void Awake() { _uiPrefab.transform.localScale = transform.localScale * _scaleConstant; _listener = GetComponent <TransformListener>(); }
void Start() { RCLdotnet.Init(); tflt_node = RCLdotnet.CreateNode("tflt_cube_update"); tflt_ = new TransformListener(ref tflt_node); }
void Start() { RCLdotnet.Init(); turtle_tflt_node = RCLdotnet.CreateNode("tf_demo_turtle_tflt"); turtle_tflt_ = new TransformListener(ref turtle_tflt_node); }