static int GetTransform(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        TransformFinder obj  = (TransformFinder)LuaScriptMgr.GetUnityObjectSelf(L, 1, "TransformFinder");
        string          arg0 = LuaScriptMgr.GetLuaString(L, 2);
        Transform       o    = obj.GetTransform(arg0);

        LuaScriptMgr.Push(L, o);
        return(1);
    }