static int GetTransform(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); TransformFinder obj = (TransformFinder)LuaScriptMgr.GetUnityObjectSelf(L, 1, "TransformFinder"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); Transform o = obj.GetTransform(arg0); LuaScriptMgr.Push(L, o); return(1); }