/// <summary> /// Transfers move to another player /// </summary> public void CallTransferMove() { TransferMove?.Invoke(this, EventArgs.Empty); }
protected void CallTransferMove() { TransferMove?.Invoke(this, EventArgs.Empty); }
/// <summary> /// Transfers move to another player /// </summary> public void CallTransferMove() { TransferMove?.Invoke(this, EventArgs.Empty); }
protected void CallTransferMove() { TransferMove?.Invoke(this, EventArgs.Empty); }