// Use this for initialization
    void Awake()
    {
        s = this;

//		if (PlayerPrefs.GetInt("language") == 0)
//		{
//			if (Application.internetReachability == NetworkReachability.NotReachable)
//				SetActualLanguage(Language.usa);
//			else
//			{
//				if (Application.systemLanguage == SystemLanguage.Portuguese)
//					SetActualLanguage(Language.ptbr);
//				else if (Application.systemLanguage == SystemLanguage.Russian)
//					SetActualLanguage(Language.ru);
//				else if (Application.systemLanguage == SystemLanguage.Chinese || Application.systemLanguage == SystemLanguage.ChineseSimplified || Application.systemLanguage == SystemLanguage.ChineseTraditional)
//					SetActualLanguage(Language.cn);
//				else if (Application.systemLanguage == SystemLanguage.Arabic)
//					SetActualLanguage(Language.ar);
//				else if (Application.systemLanguage == SystemLanguage.Japanese)
//					SetActualLanguage(Language.jp);
//				else if (Application.systemLanguage == SystemLanguage.Spanish)
//					SetActualLanguage(Language.es);
//				else if (Application.systemLanguage == SystemLanguage.Korean)
//					SetActualLanguage(Language.sk);
//				else
//					SetActualLanguage(Language.usa);
//			}
//		}
//		else
//		{
//			int lang = PlayerPrefs.GetInt("language");
//			SetActualLanguage((Language)lang);
//		}
    }
Exemple #2
0
 public static void Init()
 {
     Carrier    = new CarrierMaster();
     Ferry      = new FerryMaster();
     TileLifter = new TileLifterMaster();
     Trans      = new TransMaster();
     Rf         = new RfMaster();
 }
Exemple #3
0
 public TransBaseDiagnose(TransMaster master)
 {
     _M = master;
 }
 public MoveCarDiagnose(TransMaster master) : base(master)
 {
     _mLog = (Log) new LogFactory().GetLog("移动车分析", false);
 }
Exemple #5
0
 /// <summary>
 /// 初始化
 /// </summary>
 /// <param name="trans"></param>
 public DiagnoseServer(TransMaster trans)
 {
     MoveDiagnose = new MoveCarDiagnose(trans);
 }
Exemple #6
0
 protected void InitDiagnore(TransMaster trans)
 {
     MDiagnoreServer = new DiagnoseServer(trans);
 }