public override void OnResponse(Network.NetState sender, RelayInfo info) { if (pm_Player == null || bc_Creature == null) { return; } if (bc_Creature.Deleted) { return; } bool closeGump = true; switch (m_Page) { case AnimalLoreGumpPage.Stats: switch (info.ButtonID) { //Guide case 1: closeGump = false; break; //Traits case 2: if (bc_Creature.Tameable) { m_Page = AnimalLoreGumpPage.Traits; } pm_Player.SendSound(changeGumpSound); closeGump = false; break; //Info case 3: if (bc_Creature.Tameable) { m_Page = AnimalLoreGumpPage.Info; } pm_Player.SendSound(changeGumpSound); closeGump = false; break; } break; case AnimalLoreGumpPage.Traits: bool selectionsMade = false; for (int a = 0; a < m_TraitGumpSelections.Count; a++) { if (m_TraitGumpSelections[a] != TraitSelectionType.None) { selectionsMade = true; } } switch (info.ButtonID) { //Guide case 1: closeGump = false; break; //Stats case 2: m_Page = AnimalLoreGumpPage.Stats; pm_Player.SendSound(changeGumpSound); closeGump = false; break; //Info case 3: m_Page = AnimalLoreGumpPage.Info; pm_Player.SendSound(changeGumpSound); closeGump = false; break; //Confirm Selection case 9: int traitsChanged = 0; if (selectionsMade && bc_Creature.Controlled && bc_Creature.ControlMaster == pm_Player) { for (int a = 0; a < m_TraitGumpSelections.Count; a++) { TraitSelectionType traitSelection = m_TraitGumpSelections[a]; //No Trait Chosen if (traitSelection == TraitSelectionType.None) { continue; } int traitLevel = a + 1; //Haven't Reached This Level Yet if (bc_Creature.ExperienceLevel < traitLevel) { continue; } FollowerTraitType levelTraitChosen = bc_Creature.m_FollowerTraitSelections[traitLevel - 1]; //Already Chose Trait for this Level if (levelTraitChosen != FollowerTraitType.None) { continue; } FollowerTraitType newTraitChosen = FollowerTraitType.None; int traitSelectionIndex = (traitLevel - 1) * 2; switch (traitSelection) { case TraitSelectionType.Left: newTraitChosen = bc_Creature.TraitsSelectionsAvailable[traitSelectionIndex]; break; case TraitSelectionType.Right: newTraitChosen = bc_Creature.TraitsSelectionsAvailable[traitSelectionIndex + 1]; break; } bc_Creature.m_FollowerTraitSelections[traitLevel - 1] = newTraitChosen; traitsChanged++; } if (traitsChanged > 0) { if (traitsChanged == 1) { pm_Player.SendMessage(0x3F, "Your creature gained a new trait."); } else { pm_Player.SendMessage(0x3F, "Your creature has gained new traits."); } m_TraitGumpSelections.Clear(); pm_Player.SendSound(traitAssignedSound); } else { pm_Player.SendMessage("You have not made any trait selections for your creature."); } } else { pm_Player.SendMessage("You have not made any trait selections for your creature."); } closeGump = false; break; } if (info.ButtonID >= 10) { int traitLevel = (int)(Math.Floor((double)info.ButtonID / 10)); if (traitLevel > 0 && traitLevel <= BaseCreature.MaxExperienceLevel) { FollowerTraitType levelTraitChosen = FollowerTraitType.None; bool traitAvailable = false; if (traitLevel <= bc_Creature.m_FollowerTraitSelections.Count) { levelTraitChosen = bc_Creature.m_FollowerTraitSelections[traitLevel - 1]; if (bc_Creature.ExperienceLevel >= traitLevel && levelTraitChosen == FollowerTraitType.None) { traitAvailable = true; } } int buttonIndex = info.ButtonID % 10; int selectionAvailableIndex = 0; switch (buttonIndex) { //Left Info case 0: selectionAvailableIndex = (traitLevel - 1) * 2; FollowerTraitType traitOption = bc_Creature.TraitsSelectionsAvailable[selectionAvailableIndex]; FollowerTraitDetail followerTraitDetail = FollowerTraits.GetFollowerTraitDetail(traitOption); if (followerTraitDetail != null) { pm_Player.SendMessage(followerTraitDetail.Description + "."); } break; //Left Selection case 1: if (traitAvailable && bc_Creature.Controlled && bc_Creature.ControlMaster == pm_Player) { if (m_TraitGumpSelections[traitLevel - 1] != TraitSelectionType.Left) { m_TraitGumpSelections[traitLevel - 1] = TraitSelectionType.Left; } else { m_TraitGumpSelections[traitLevel - 1] = TraitSelectionType.None; } pm_Player.SendSound(selectionSound); } break; //Right Info case 2: selectionAvailableIndex = (traitLevel - 1) * 2 + 1; traitOption = bc_Creature.TraitsSelectionsAvailable[selectionAvailableIndex]; followerTraitDetail = FollowerTraits.GetFollowerTraitDetail(traitOption); if (followerTraitDetail != null) { pm_Player.SendMessage(followerTraitDetail.Description + "."); } break; //Right Selection case 3: if (traitAvailable && bc_Creature.Controlled && bc_Creature.ControlMaster == pm_Player) { if (m_TraitGumpSelections[traitLevel - 1] != TraitSelectionType.Right) { m_TraitGumpSelections[traitLevel - 1] = TraitSelectionType.Right; } else { m_TraitGumpSelections[traitLevel - 1] = TraitSelectionType.None; } pm_Player.SendSound(selectionSound); } break; } } closeGump = false; } break; case AnimalLoreGumpPage.Info: switch (info.ButtonID) { //Guide case 1: closeGump = false; break; //Traits case 2: if (bc_Creature.Tameable) { m_Page = AnimalLoreGumpPage.Traits; } closeGump = false; break; //Stats case 3: m_Page = AnimalLoreGumpPage.Stats; closeGump = false; break; } break; } if (!closeGump) { pm_Player.CloseGump(typeof(AnimalLoreGump)); pm_Player.SendGump(new AnimalLoreGump(pm_Player, bc_Creature, m_Page, m_TraitGumpSelections)); } else { pm_Player.SendSound(closeGumpSound); } }
public override void OnResponse(Network.NetState sender, RelayInfo info) { if (m_Player == null) { return; } if (m_AnimalLoreGumpObject == null) { return; } if (m_AnimalLoreGumpObject.bc_Creature == null) { return; } if (m_AnimalLoreGumpObject.bc_Creature.Deleted) { return; } if (!m_AnimalLoreGumpObject.bc_Creature.Alive && !m_AnimalLoreGumpObject.bc_Creature.IsBonded) { return; } BaseCreature bc_Creature = m_AnimalLoreGumpObject.bc_Creature; int traitsEarned = FollowerTraits.GetFollowerTraitsEarned(bc_Creature); int traitsAvailable = FollowerTraits.GetFollowerTraitsAvailable(bc_Creature); int totalTraits = (int)((double)bc_Creature.TraitsList.Count / 2); bool closeGump = true; switch (m_AnimalLoreGumpObject.m_AnimalLorePage) { #region Stats case AnimalLoreGumpPage.Stats: switch (info.ButtonID) { //Guide case 1: closeGump = false; break; //Traits case 2: if (bc_Creature.Tameable) { m_AnimalLoreGumpObject.m_AnimalLorePage = AnimalLoreGumpPage.Traits; } m_AnimalLoreGumpObject.m_Page = 0; m_Player.SendSound(changeGumpSound); closeGump = false; break; //Info case 3: if (bc_Creature.Tameable) { m_AnimalLoreGumpObject.m_AnimalLorePage = AnimalLoreGumpPage.Info; } m_AnimalLoreGumpObject.m_Page = 0; m_Player.SendSound(changeGumpSound); closeGump = false; break; } break; #endregion #region Traits case AnimalLoreGumpPage.Traits: bool selectionsMade = false; for (int a = 0; a < m_AnimalLoreGumpObject.m_TraitGumpSelections.Count; a++) { if (m_AnimalLoreGumpObject.m_TraitGumpSelections[a] != TraitSelectionType.None) { selectionsMade = true; } } switch (info.ButtonID) { //Guide case 1: closeGump = false; break; //Stats case 2: m_AnimalLoreGumpObject.m_AnimalLorePage = AnimalLoreGumpPage.Stats; m_AnimalLoreGumpObject.m_Page = 0; m_Player.SendSound(changeGumpSound); closeGump = false; break; //Info case 3: m_AnimalLoreGumpObject.m_AnimalLorePage = AnimalLoreGumpPage.Info; m_AnimalLoreGumpObject.m_Page = 0; m_Player.SendSound(changeGumpSound); closeGump = false; break; //Confirm Selection case 9: int traitsChanged = 0; if (selectionsMade && (bc_Creature.IsStabled || bc_Creature.Controlled && bc_Creature.ControlMaster == m_Player)) { for (int a = 0; a < m_AnimalLoreGumpObject.m_TraitGumpSelections.Count; a++) { int traitLevelIndex = a; TraitSelectionType traitSelection = m_AnimalLoreGumpObject.m_TraitGumpSelections[a]; if (traitSelection == TraitSelectionType.None) { continue; } if (a > traitsEarned - 1) { continue; } if (bc_Creature.m_SelectedTraits[traitLevelIndex] != FollowerTraitType.None) { continue; } FollowerTraitType newTraitChosen = FollowerTraitType.None; switch (traitSelection) { case TraitSelectionType.Left: newTraitChosen = bc_Creature.TraitsList[(traitLevelIndex * 2)]; break; case TraitSelectionType.Right: newTraitChosen = bc_Creature.TraitsList[(traitLevelIndex * 2) + 1]; break; } bc_Creature.m_SelectedTraits[traitLevelIndex] = newTraitChosen; traitsChanged++; } if (traitsChanged > 0) { if (traitsChanged == 1) { m_Player.SendMessage(0x3F, "Your creature gained a new trait."); } else { m_Player.SendMessage(0x3F, "Your creature has gained new traits."); } m_Player.SendSound(traitAssignedSound); } else { m_Player.SendMessage("You have not made any trait selections for your creature."); } } else { m_Player.SendMessage("You have not made any trait selections for your creature."); } closeGump = false; break; } if (info.ButtonID >= 10) { int traitLevelIndex = (int)(Math.Floor((double)info.ButtonID / 10)) - 1; if (traitLevelIndex <= totalTraits - 1) { FollowerTraitType existingTrait = FollowerTraitType.None; bool traitAvailable = false; if (traitLevelIndex <= bc_Creature.m_SelectedTraits.Count - 1) { existingTrait = bc_Creature.m_SelectedTraits[traitLevelIndex]; if ((traitLevelIndex <= (traitsEarned - 1)) && bc_Creature.m_SelectedTraits[traitLevelIndex] == FollowerTraitType.None) { traitAvailable = true; } } int buttonIndex = info.ButtonID % 10; int traitSelectionIndex = 0; switch (buttonIndex) { //Left Info case 0: traitSelectionIndex = (traitLevelIndex * 2); FollowerTraitType traitOption = bc_Creature.TraitsList[traitSelectionIndex]; FollowerTraitDetail followerTraitDetail = FollowerTraits.GetFollowerTraitDetail(traitOption); m_Player.SendMessage(2550, followerTraitDetail.Name + ": " + followerTraitDetail.Description + "."); break; //Left Selection case 1: if (traitAvailable && (bc_Creature.IsStabled || bc_Creature.Controlled && bc_Creature.ControlMaster == m_Player)) { if (m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] != TraitSelectionType.Left) { m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] = TraitSelectionType.Left; } else { m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] = TraitSelectionType.None; } m_Player.SendSound(selectionSound); } break; //Right Selection case 2: if (traitAvailable && bc_Creature.Controlled && bc_Creature.ControlMaster == m_Player) { if (m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] != TraitSelectionType.Right) { m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] = TraitSelectionType.Right; } else { m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] = TraitSelectionType.None; } m_Player.SendSound(selectionSound); } break; //Right Info case 3: traitSelectionIndex = (traitLevelIndex * 2) + 1; traitOption = bc_Creature.TraitsList[traitSelectionIndex]; followerTraitDetail = FollowerTraits.GetFollowerTraitDetail(traitOption); m_Player.SendMessage(2550, followerTraitDetail.Name + ": " + followerTraitDetail.Description + "."); break; } } closeGump = false; } break; #endregion #region Info case AnimalLoreGumpPage.Info: switch (info.ButtonID) { //Guide case 1: closeGump = false; break; //Traits case 2: if (bc_Creature.Tameable) { m_AnimalLoreGumpObject.m_AnimalLorePage = AnimalLoreGumpPage.Traits; } m_AnimalLoreGumpObject.m_Page = 0; m_Player.SendSound(changeGumpSound); closeGump = false; break; //Stats case 3: m_AnimalLoreGumpObject.m_AnimalLorePage = AnimalLoreGumpPage.Stats; m_AnimalLoreGumpObject.m_Page = 0; m_Player.SendSound(changeGumpSound); closeGump = false; break; } break; #endregion } if (!closeGump) { m_Player.CloseGump(typeof(AnimalLoreGump)); m_Player.SendGump(new AnimalLoreGump(m_Player, m_AnimalLoreGumpObject)); } else { m_Player.SendSound(closeGumpSound); } }
public AnimalLoreGump(PlayerMobile player, BaseCreature creature, AnimalLoreGumpPage page, List <TraitSelectionType> traitSelections) : base(50, 50) { if (player == null || creature == null) { return; } pm_Player = player; bc_Creature = creature; m_Page = page; m_TraitGumpSelections.Clear(); //Populate Trait Gump Selections if (traitSelections.Count == 0) { for (int a = 0; a < BaseCreature.MaxExperienceLevel; a++) { m_TraitGumpSelections.Add(TraitSelectionType.None); } } else { for (int a = 0; a < traitSelections.Count; a++) { m_TraitGumpSelections.Add(traitSelections[a]); } } Closable = true; Disposable = true; Dragable = true; Resizable = false; AddPage(0); int HeaderTextHue = 2603; int WhiteTextHue = 2655; //2036; int GreyTextHue = 2036; int MainTextHue = 149; // 149; //2036 int BlueTextHue = 2603; int GreenTextHue = 0x3F; int RedTextHue = 0x22; int ValueTextHue = 2655; // 2036; //2610 int DifficultyTextHue = 2114; int SlayerGroupTextHue = 2606; AddImage(8, 4, 1250, 2499); //Background string creatureDisplayName = bc_Creature.GetTamedDisplayName(); AddLabel(Utility.CenteredTextOffset(170, creatureDisplayName), 15, HeaderTextHue, creatureDisplayName); int traitsAvailable = FollowerTraits.GetFollowerTraitsAvailable(bc_Creature); AddLabel(10, 0, 149, "Guide"); AddButton(14, 15, 2094, 2095, 1, GumpButtonType.Reply, 0); switch (m_Page) { //Main case AnimalLoreGumpPage.Stats: if (bc_Creature.Tameable) { AddLabel(78, 370, WhiteTextHue, "Traits"); AddButton(45, 369, 4011, 4013, 2, GumpButtonType.Reply, 0); if (traitsAvailable > 0) { AddLabel(123, 370, GreenTextHue, "(" + traitsAvailable.ToString() + " Available)"); } AddButton(221, 369, 4029, 4031, 3, GumpButtonType.Reply, 0); AddLabel(259, 370, WhiteTextHue, "Info"); } #region Main int shrinkTableIcon = ShrinkTable.Lookup(bc_Creature); if (shrinkTableIcon == 6256) { shrinkTableIcon = 7960; } if (bc_Creature.IsHenchman) { Custom.BaseHenchman henchman = bc_Creature as Custom.BaseHenchman; int henchmanIcon = 8454; int henchmanHue = 0; if (bc_Creature.Female) { henchmanIcon = 8455; } if (!henchman.HenchmanHumanoid) { henchmanIcon = bc_Creature.TamedItemId; henchmanHue = bc_Creature.TamedItemHue; } AddItem(74 + bc_Creature.TamedItemXOffset, 62 + bc_Creature.TamedItemYOffset, henchmanIcon, henchmanHue); } else { if (bc_Creature.TamedItemId != -1) //Creature Icon { AddItem(74 + bc_Creature.TamedItemXOffset, 62 + bc_Creature.TamedItemYOffset, bc_Creature.TamedItemId, bc_Creature.TamedItemHue); } else { AddItem(74 + bc_Creature.TamedItemXOffset, 62 + bc_Creature.TamedItemYOffset, shrinkTableIcon, 0); } } string creatureDifficulty = Utility.CreateDecimalString(bc_Creature.InitialDifficulty, 1); string slayerGroup = bc_Creature.SlayerGroup.ToString(); int level = bc_Creature.ExperienceLevel; int experience = bc_Creature.Experience; int maxExperience = 0; if (bc_Creature.ExperienceLevel < BaseCreature.MaxExperienceLevel) { maxExperience = BaseCreature.ExperiencePerLevel[bc_Creature.ExperienceLevel]; } double passiveTamingSkillGainRemaining = player.m_PassiveSkillGainRemaining; if (!bc_Creature.InPassiveTamingSkillGainRange(player)) { passiveTamingSkillGainRemaining = 0; } string passiveTamingSkillGainRemainingText = Utility.CreateDecimalString(passiveTamingSkillGainRemaining, 1); if (!(bc_Creature.Controlled && bc_Creature.ControlMaster == player)) { passiveTamingSkillGainRemainingText = "-"; } int hitsAdjusted = bc_Creature.Hits; int hitsMaxAdjusted = bc_Creature.HitsMax; int stamAdjusted = bc_Creature.Stam; int stamMaxAdjusted = bc_Creature.StamMax; int manaAdjusted = bc_Creature.Mana; int manaMaxAdjusted = bc_Creature.ManaMax; int minDamageAdjusted = bc_Creature.DamageMin; int maxDamageAdjusted = bc_Creature.DamageMax; double wrestlingAdjusted = bc_Creature.Skills.Wrestling.Value; double evalIntAdjusted = bc_Creature.Skills.EvalInt.Value; double mageryAdjusted = bc_Creature.Skills.Magery.Value; double magicResistAdjusted = bc_Creature.Skills.MagicResist.Value; double poisoningAdjusted = bc_Creature.Skills.Poisoning.Value; int virtualArmorAdjusted = bc_Creature.VirtualArmor; //Tamed Scalars string hitsTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMaxHitsCreationScalar - 1), 1); int hitsTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMaxHitsCreationScalar - 1) >= 0) { hitsTamedScalar = "+" + hitsTamedScalar; hitsTamedColor = GreenTextHue; } if (hitsTamedScalar.Length == 3) { hitsTamedScalar = hitsTamedScalar.Insert(2, ".0"); } string stamTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseDexCreationScalar - 1), 1); int stamTamedColor = RedTextHue; if ((bc_Creature.TamedBaseDexCreationScalar - 1) >= 0) { stamTamedScalar = "+" + stamTamedScalar; stamTamedColor = GreenTextHue; } if (stamTamedScalar.Length == 3) { stamTamedScalar = stamTamedScalar.Insert(2, ".0"); } string manaTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMaxManaCreationScalar - 1), 1); int manaTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMaxManaCreationScalar - 1) >= 0) { manaTamedScalar = "+" + manaTamedScalar; manaTamedColor = GreenTextHue; } if (manaTamedScalar.Length == 3) { manaTamedScalar = manaTamedScalar.Insert(2, ".0"); } string damageTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMaxDamageCreationScalar - 1), 1); int damageTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMaxDamageCreationScalar - 1) >= 0) { damageTamedScalar = "+" + damageTamedScalar; damageTamedColor = GreenTextHue; } if (damageTamedScalar.Length == 3) { damageTamedScalar = damageTamedScalar.Insert(2, ".0"); } string virtualArmorTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseVirtualArmorCreationScalar - 1), 1); int virtualArmorTamedColor = RedTextHue; if ((bc_Creature.TamedBaseVirtualArmorCreationScalar - 1) >= 0) { virtualArmorTamedScalar = "+" + virtualArmorTamedScalar; virtualArmorTamedColor = GreenTextHue; } if (virtualArmorTamedScalar.Length == 3) { virtualArmorTamedScalar = virtualArmorTamedScalar.Insert(2, ".0"); } string wrestlingTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseWrestlingCreationScalar - 1), 1); int wrestlingTamedColor = RedTextHue; if ((bc_Creature.TamedBaseWrestlingCreationScalar - 1) >= 0) { wrestlingTamedScalar = "+" + wrestlingTamedScalar; wrestlingTamedColor = GreenTextHue; } if (wrestlingTamedScalar.Length == 3) { wrestlingTamedScalar = wrestlingTamedScalar.Insert(2, ".0"); } string evalIntTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseEvalIntCreationScalar - 1), 1); int evalIntTamedColor = RedTextHue; if ((bc_Creature.TamedBaseEvalIntCreationScalar - 1) >= 0) { evalIntTamedScalar = "+" + evalIntTamedScalar; evalIntTamedColor = GreenTextHue; } if (evalIntTamedScalar.Length == 3) { evalIntTamedScalar = evalIntTamedScalar.Insert(2, ".0"); } string mageryTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMageryCreationScalar - 1), 1); int mageryTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMageryCreationScalar - 1) >= 0) { mageryTamedScalar = "+" + mageryTamedScalar; mageryTamedColor = GreenTextHue; } if (mageryTamedScalar.Length == 3) { mageryTamedScalar = mageryTamedScalar.Insert(2, ".0"); } string magicResistTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMagicResistCreationScalar - 1), 1); int magicResistTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMagicResistCreationScalar - 1) >= 0) { magicResistTamedScalar = "+" + magicResistTamedScalar; magicResistTamedColor = GreenTextHue; } if (magicResistTamedScalar.Length == 3) { magicResistTamedScalar = magicResistTamedScalar.Insert(2, ".0"); } string poisoningTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBasePoisoningCreationScalar - 1), 1); int poisoningTamedColor = RedTextHue; if ((bc_Creature.TamedBasePoisoningCreationScalar - 1) >= 0) { poisoningTamedScalar = "+" + poisoningTamedScalar; poisoningTamedColor = GreenTextHue; } if (poisoningTamedScalar.Length == 3) { poisoningTamedScalar = poisoningTamedScalar.Insert(2, ".0"); } if (bc_Creature.Controlled && bc_Creature.ControlMaster is PlayerMobile) { AddLabel(166, 50, MainTextHue, "Level:"); if (traitsAvailable > 0) { AddLabel(210, 50, GreenTextHue, level.ToString()); } else { AddLabel(210, 50, ValueTextHue, level.ToString()); } if (bc_Creature.ExperienceLevel < BaseCreature.MaxExperienceLevel) { AddLabel(175, 70, MainTextHue, "Exp:"); AddLabel(210, 70, ValueTextHue, experience.ToString() + " / " + maxExperience.ToString()); } else { AddLabel(175, 70, MainTextHue, "Exp:"); AddLabel(210, 70, ValueTextHue, "Maxed"); } AddLabel(160, 90, MainTextHue, "Passive Taming"); AddLabel(130, 105, MainTextHue, "Skill Gain Remaining"); if (passiveTamingSkillGainRemaining > 0) { AddLabel(260, 100, GreenTextHue, passiveTamingSkillGainRemainingText); } else { AddLabel(260, 100, WhiteTextHue, passiveTamingSkillGainRemainingText); } } else { AddLabel(170, 45, MainTextHue, "Creature Difficulty"); AddLabel(Utility.CenteredTextOffset(220, creatureDifficulty), 65, DifficultyTextHue, creatureDifficulty); AddLabel(185, 85, MainTextHue, "Slayer Group"); AddLabel(205, 105, SlayerGroupTextHue, slayerGroup); hitsAdjusted = (int)((double)bc_Creature.TamedBaseMaxHits * bc_Creature.TamedBaseMaxHitsCreationScalar); hitsMaxAdjusted = hitsAdjusted; stamAdjusted = (int)((double)bc_Creature.TamedBaseDex * bc_Creature.TamedBaseDexCreationScalar); stamMaxAdjusted = stamAdjusted; manaAdjusted = (int)((double)bc_Creature.TamedBaseMaxMana * bc_Creature.TamedBaseMaxManaCreationScalar); manaMaxAdjusted = manaAdjusted; minDamageAdjusted = (int)((double)bc_Creature.TamedBaseMinDamage * bc_Creature.TamedBaseMinDamageCreationScalar); maxDamageAdjusted = (int)((double)bc_Creature.TamedBaseMaxDamage * bc_Creature.TamedBaseMaxDamageCreationScalar); virtualArmorAdjusted = (int)((double)bc_Creature.TamedBaseVirtualArmor * bc_Creature.TamedBaseVirtualArmorCreationScalar); wrestlingAdjusted = bc_Creature.TamedBaseWrestling * bc_Creature.TamedBaseWrestlingCreationScalar; evalIntAdjusted = bc_Creature.TamedBaseEvalInt * bc_Creature.TamedBaseEvalIntCreationScalar; mageryAdjusted = bc_Creature.TamedBaseMagery * bc_Creature.TamedBaseMageryCreationScalar; magicResistAdjusted = bc_Creature.TamedBaseMagicResist * bc_Creature.TamedBaseMagicResistCreationScalar; poisoningAdjusted = bc_Creature.TamedBasePoisoning * bc_Creature.TamedBasePoisoningCreationScalar; } int labelX = 45; int valuesX = 140; int tamedScalarsX = 245; int startY = 125; int rowHeight = 18; int rowSpacer = 0; bool showTamedScalars = false; if (bc_Creature.Tameable) { showTamedScalars = true; if (bc_Creature.IsHenchman) { AddLabel(labelX, startY, MainTextHue, "Min Begging:"); } else { AddLabel(labelX, startY, MainTextHue, "Min Taming:"); } AddLabel(valuesX, startY, ValueTextHue, bc_Creature.MinTameSkill.ToString()); startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Control Slots:"); AddLabel(valuesX, startY, ValueTextHue, bc_Creature.ControlSlots.ToString()); AddLabel(242, startY, MainTextHue, "vs Avg."); startY += rowHeight; startY += rowSpacer; } AddLabel(labelX, startY, MainTextHue, "Hits:"); AddLabel(valuesX, startY, ValueTextHue, hitsAdjusted + " / " + hitsMaxAdjusted); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, hitsTamedColor, hitsTamedScalar); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Stam:"); AddLabel(valuesX, startY, ValueTextHue, stamAdjusted + " / " + stamMaxAdjusted); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, stamTamedColor, stamTamedScalar); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Mana:"); AddLabel(valuesX, startY, ValueTextHue, manaAdjusted + " / " + manaMaxAdjusted); if (showTamedScalars && manaAdjusted > 0 && manaMaxAdjusted > 0) { AddLabel(tamedScalarsX, startY, manaTamedColor, manaTamedScalar); } startY += rowHeight; startY += rowSpacer; AddLabel(labelX, startY, MainTextHue, "Damage:"); AddLabel(valuesX, startY, ValueTextHue, minDamageAdjusted + " - " + maxDamageAdjusted); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, damageTamedColor, damageTamedScalar); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Armor:"); AddLabel(valuesX, startY, ValueTextHue, virtualArmorAdjusted.ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, virtualArmorTamedColor, virtualArmorTamedScalar); } startY += rowHeight; startY += rowSpacer; if (bc_Creature.IsHenchman) { AddLabel(labelX, startY, MainTextHue, "Combat Skill:"); } else { AddLabel(labelX, startY, MainTextHue, "Wrestling:"); } AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(wrestlingAdjusted).ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, wrestlingTamedColor, wrestlingTamedScalar); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Magery:"); if (mageryAdjusted == 0) { AddLabel(valuesX, startY, ValueTextHue, "-"); } else { AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(mageryAdjusted).ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, mageryTamedColor, mageryTamedScalar); } } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Eval Int:"); if (evalIntAdjusted == 0) { AddLabel(valuesX, startY, ValueTextHue, "-"); } else { AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(evalIntAdjusted).ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, evalIntTamedColor, evalIntTamedScalar); } } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Magic Resist:"); AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(magicResistAdjusted).ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, magicResistTamedColor, magicResistTamedScalar); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Poisoning:"); if (bc_Creature.HitPoison != null) { AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(poisoningAdjusted).ToString() + " (" + bc_Creature.HitPoison.Name + ")"); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, poisoningTamedColor, poisoningTamedScalar); } } else { AddLabel(valuesX, startY, ValueTextHue, "-"); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Poison Resist:"); if (bc_Creature.PoisonResistance > 0) { if (bc_Creature.PoisonResistance > 1) { AddLabel(valuesX, startY, ValueTextHue, bc_Creature.PoisonResistance.ToString() + " Levels"); } else { AddLabel(valuesX, startY, ValueTextHue, bc_Creature.PoisonResistance.ToString() + " Level"); } } else { AddLabel(valuesX, startY, ValueTextHue, "-"); } startY += rowHeight; #endregion break; //Traits case AnimalLoreGumpPage.Traits: AddLabel(78, 370, WhiteTextHue, "Stats"); AddButton(45, 369, 4011, 4013, 2, GumpButtonType.Reply, 0); AddButton(221, 369, 4029, 4031, 3, GumpButtonType.Reply, 0); AddLabel(259, 370, WhiteTextHue, "Info"); #region Traits string traitsText = "Traits"; if (bc_Creature.Controlled && bc_Creature.ControlMaster == pm_Player && traitsAvailable > 0) { if (traitsAvailable == 1) { traitsText = traitsAvailable.ToString() + " Trait Available"; } else { traitsText = traitsAvailable.ToString() + " Traits Available"; } AddLabel(Utility.CenteredTextOffset(175, traitsText), 45, 2606, traitsText); } else { AddLabel(145, 45, 2606, traitsText); } int traitIndex = 0; int iStartY = 60; int rowSpacing = 57; for (int a = 0; a < bc_Creature.TraitsSelectionsAvailable.Count; a++) { int traitLevel = (int)(Math.Floor((double)a / 2)) + 1; int buttonIndex = (10 * traitLevel); bool traitAvailable = false; TraitSelectionType gumpSelection = TraitSelectionType.None; if (traitLevel <= m_TraitGumpSelections.Count) { gumpSelection = m_TraitGumpSelections[traitLevel - 1]; } FollowerTraitType levelTraitChosen = FollowerTraitType.None; if (traitLevel <= bc_Creature.m_FollowerTraitSelections.Count) { levelTraitChosen = bc_Creature.m_FollowerTraitSelections[traitLevel - 1]; if (bc_Creature.ExperienceLevel >= traitLevel && levelTraitChosen == FollowerTraitType.None) { traitAvailable = true; } } FollowerTraitType traitOption = bc_Creature.TraitsSelectionsAvailable[a]; FollowerTraitDetail followerTraitDetail = FollowerTraits.GetFollowerTraitDetail(traitOption); if (followerTraitDetail != null) { switch (traitIndex) { //Left case 0: bool leftSelected = false; int leftTextHue = GreyTextHue; if (traitAvailable) { leftTextHue = WhiteTextHue; } if (gumpSelection == TraitSelectionType.Left || levelTraitChosen == traitOption) { leftSelected = true; leftTextHue = GreenTextHue; } AddItem(40 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(85, followerTraitDetail.Name), iStartY, leftTextHue, followerTraitDetail.Name); AddButton(85, iStartY + 33, 2118, 2117, buttonIndex, GumpButtonType.Reply, 0); AddLabel(105, iStartY + 30, 2550, "Info"); if (traitAvailable && bc_Creature.Controlled && bc_Creature.ControlMaster == pm_Player) { if (leftSelected) { AddButton(145, iStartY + 30, 9909, 9910, buttonIndex + 1, GumpButtonType.Reply, 0); } else { AddButton(145, iStartY + 30, 9910, 9909, buttonIndex + 1, GumpButtonType.Reply, 0); } } break; //Right case 1: bool rightSelected = false; int rightTextHue = GreyTextHue; if (traitAvailable) { rightTextHue = WhiteTextHue; } if (gumpSelection == TraitSelectionType.Right || levelTraitChosen == traitOption) { rightSelected = true; rightTextHue = GreenTextHue; } AddItem(195 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(240, followerTraitDetail.Name), iStartY, rightTextHue, followerTraitDetail.Name); AddButton(240, iStartY + 33, 2118, 2117, buttonIndex + 2, GumpButtonType.Reply, 0); AddLabel(260, iStartY + 30, 2550, "Info"); if (traitAvailable && bc_Creature.Controlled && bc_Creature.ControlMaster == pm_Player) { if (rightSelected) { AddButton(172, iStartY + 30, 9903, 9904, buttonIndex + 3, GumpButtonType.Reply, 0); } else { AddButton(172, iStartY + 30, 9904, 9903, buttonIndex + 3, GumpButtonType.Reply, 0); } } break; } } traitIndex++; if (traitIndex >= BaseCreature.TraitsAvailablePerLevel) { traitIndex = 0; iStartY += rowSpacing; } } //----- bool selectionsMade = false; for (int a = 0; a < m_TraitGumpSelections.Count; a++) { if (m_TraitGumpSelections[a] != TraitSelectionType.None) { selectionsMade = true; } } if (selectionsMade && traitsAvailable > 0 && bc_Creature.Controlled && bc_Creature.ControlMaster == pm_Player) { AddLabel(90, 345, 68, "Confirm Trait Selection"); AddButton(140, 370, 2076, 2075, 9, GumpButtonType.Reply, 0); } #endregion break; //Info case AnimalLoreGumpPage.Info: AddLabel(78, 370, WhiteTextHue, "Traits"); AddButton(45, 369, 4011, 4013, 2, GumpButtonType.Reply, 0); if (traitsAvailable > 0) { AddLabel(123, 370, GreenTextHue, "(" + traitsAvailable.ToString() + " Available)"); } AddButton(221, 369, 4029, 4031, 3, GumpButtonType.Reply, 0); AddLabel(259, 370, WhiteTextHue, "Stats"); #region Info #endregion break; } }