void initConsumers() { consumerPath_Threads = new TrafficGenerator[PATH_CONSUMER_LIMIT]; for (int i = 0; i < PATH_CONSUMER_LIMIT; i++) { consumerPath_Threads[i] = new TrafficGenerator(); consumerPath_Threads[i].consumePathQ = consumePathQ; consumerPath_Threads[i].Start(); } }
/////////////////////////////////////////////// /// MONOBEHAVIOR METHODS /////////////////////////////////////////////// void Start() { // Find lanes and sort them (Lane1, Lane2, ...) lanes = GameObject.FindGameObjectsWithTag("Lane"); Array.Sort(lanes, CompareObjectNames); trafficGenerator = GameObject.Find("TrafficGenerator").GetComponent <TrafficGenerator>(); startHeight = transform.position.y; resetPosition = transform.position; initialDriveSpeed = driveSpeed; boostSpeed = driveSpeed * 2; BouncePlayer(); }
/////////////////////////////////////////////// /// MONOBEHAVIOR METHODS /////////////////////////////////////////////// void Awake() { originalName = roadSection.name; roads = new List <GameObject>(); currentRoad = roadSection; roads.Add(currentRoad); trafficGenerator = GameObject.Find("TrafficGenerator").GetComponent <TrafficGenerator>(); trafficGenerator.lastBounceableZPos = player.transform.position.z + playerStats.bounceDistance; for (int i = 0; i < raceLength; i++) { GenerateNewRoad(); trafficGenerator.GenerateTraffic(); } GenerateFinishLine(); trafficGenerator.GenerateTraffic(); }
/////////////////////////////////////////////// /// MONOBEHAVIOR METHODS /////////////////////////////////////////////// void Start() { // Find lanes and sort them (Lane1, Lane2, ...) lanes = GameObject.FindGameObjectsWithTag("Lane"); Array.Sort(lanes, CompareObjectNames); // If the number wasn't set in the editor, try to grab it from the gameObject name if (skipperNumber == 0) { skipperNumber = int.Parse("" + name[name.Length - 1]); } trafficGenerator = GameObject.Find("TrafficGenerator").GetComponent <TrafficGenerator>(); startHeight = transform.position.y; resetPosition = transform.position; initialDriveSpeed = driveSpeed; boostSpeed = driveSpeed * 2; InitializeCurrentLaneIndex(); BounceSkipper(); }
private static async Task RunAsync() { var endpoint = "/delay/5ms"; using var listener = new HttpEventListener(); source = new ActivitySource("http-client-test"); var serviceCollection = new ServiceCollection(); serviceCollection.AddHttpOptionsTelemetry(builder => builder.AddConsoleExporter()); serviceCollection.AddHttpClientOptions(options => { options.ServiceName = "service"; options.Handler.MaxConnection = 500; _server.ConfigureWireMockServer(options); }); var services = serviceCollection.BuildServiceProvider(); await Task.WhenAll(services.GetServices <IHostedService>() .Select(e => e.StartAsync(CancellationToken.None))); var factory = services.GetRequiredService <IHttpClientFactory>(); var client = factory.CreateClient("service"); var stopwatch = Stopwatch.StartNew(); Console.WriteLine("oooo: "); do { try { await client.GetAsync(endpoint).ConfigureAwait(false); } catch (Exception e) { } } while (Console.ReadKey().Key != ConsoleKey.Escape); do { try { var activityLinks = new List <ActivityLink>(); var initialTags = new ActivityTagsCollection(); initialTags["com.mycompany.product.mytag1"] = "tagValue1"; initialTags["com.mycompany.product.mytag2"] = "tagValue2"; var linkedContext1 = new ActivityContext( ActivityTraceId.CreateRandom(), ActivitySpanId.CreateRandom(), ActivityTraceFlags.None); var linkedContext2 = new ActivityContext( ActivityTraceId.CreateRandom(), ActivitySpanId.CreateRandom(), ActivityTraceFlags.Recorded); activityLinks.Add(new ActivityLink(linkedContext1)); activityLinks.Add(new ActivityLink(linkedContext2)); using var activity = source.StartActivity( "ActivityWithLinks", ActivityKind.Server, default(ActivityContext), initialTags, activityLinks); var latencyStats = await TrafficGenerator .GenerateTraffic(100, () => client.GetAsync(endpoint)) .Latency() .TakeUntil(DateTimeOffset.Now.AddSeconds(20)); Console.WriteLine(latencyStats.Print()); await client.GetAsync(endpoint).ConfigureAwait(false); System.Console.WriteLine("Press Enter key to continue."); } catch (Exception e) { Console.WriteLine(e); throw; } } while (Console.ReadKey().Key != ConsoleKey.Escape); }
void initConsumers() { consumerPath_Threads = new TrafficGenerator[PATH_CONSUMER_LIMIT]; for (int i = 0; i < PATH_CONSUMER_LIMIT; i++) { consumerPath_Threads[i] = new TrafficGenerator(); consumerPath_Threads[i].consumePathQ = consumePathQ; consumerPath_Threads[i].Start(); } }
public TrafficSim() { trafficGen = new TrafficGenerator(); trafficList = new List<ITraffic>(); }
private static async Task RunAsync() { var endpoint = "/delay/5ms"; source = new ActivitySource("http-client-test"); var serviceCollection = new ServiceCollection(); serviceCollection.AddHttpOptionsTelemetry(builder => builder.AddConsoleExporter()); serviceCollection.AddHttpClientOptions(options => { options.ServiceName = "service"; options.Handler.MaxConnection = 500; _server.ConfigureWireMockServer(options); }); var services = serviceCollection.BuildServiceProvider(); await Task.WhenAll(services.GetServices <IHostedService>() .Select(e => e.StartAsync(CancellationToken.None))); var factory = services.GetRequiredService <IHttpClientFactory>(); var client = factory.CreateClient("service"); var stopwatch = Stopwatch.StartNew(); Console.WriteLine("oooo: "); do { try { await client.GetAsync(endpoint).ConfigureAwait(false); } catch (Exception e) { } } while (Console.ReadKey().Key != ConsoleKey.Escape); do { try { var latencyStats = await TrafficGenerator .GenerateTraffic(100, () => client.GetAsync(endpoint)) .Latency() .TakeUntil(DateTimeOffset.Now.AddSeconds(20)); Console.WriteLine(latencyStats.Print()); await client.GetAsync(endpoint).ConfigureAwait(false); System.Console.WriteLine("Press Enter key to continue."); } catch (Exception e) { Console.WriteLine(e); throw; } } while (Console.ReadKey().Key != ConsoleKey.Escape); }