/// <summary> /// Adds an item to the tradewindow /// </summary> /// <param name="itemForTrade">InventoryItem to add</param> /// <returns>true if added</returns> public bool AddItemToTrade(InventoryItem itemForTrade) { lock (Sync) { // allow admin and gm account opened windows to trade any item if (this.m_owner.Client.Account.PrivLevel == 1) { if (!itemForTrade.IsDropable || !itemForTrade.IsPickable || itemForTrade.IsNotLosingDur || !itemForTrade.IsTradable) { return(false); } } if (TradeItems.Contains(itemForTrade)) { return(false); } if (TradeItems.Count >= MAX_ITEMS) { TradeUpdate(); return(false); } TradeItems.Add(itemForTrade); TradeUpdate(); return(true); } }
/// <summary> /// Adds an item to the tradewindow /// </summary> /// <param name="itemForTrade">InventoryItem to add</param> /// <returns>true if added</returns> public bool AddItemToTrade(InventoryItem itemForTrade) { lock (Sync) { if (!itemForTrade.IsDropable || !itemForTrade.IsPickable || itemForTrade.IsNotLosingDur) { return(false); } if (TradeItems.Contains(itemForTrade)) { return(false); } if (TradeItems.Count >= MAX_ITEMS) { TradeUpdate(); return(false); } TradeItems.Add(itemForTrade); TradeUpdate(); return(true); } }