/// <summary> /// Writes the XML file from the tracking manager. TODO: make it upload it, make it return an error, make it wipe the events list. /// </summary> public void WriteAndUploadFile(Text errorText) { _trackingManager.XMLWriteEventList(controls); bool b = _trackingManager.Upload(); if (b) { //if upload works _trackingManager.ClearList(); EndGameMoveOn(); } else { //if upload fails //set the string and let players try again errorText.text = "Something went wrong with the upload: check your network connection and try again."; } }