public void OnAsyncConnect(PipeStream pipe, out Object state) { Int32 count = Interlocked.Increment(ref m_count); Tracing.InfoCore("Named pipe (server) connected with instance count {0}.", count.ToString()); state = count; }
public void OnAsyncDisconnect(PipeStream pipe, Object state) { Tracing.InfoCore("Named pipe disconnected with state \"{0}\".", state.ToString()); }