public static void StopTownSoundtrack() { if (TownInstanse != null) { TownInstanse.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT); TownInstanse.release(); } if (TownMusicInstanse != null) { TownMusicInstanse.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT); TownMusicInstanse.release(); } }
public static void StartTownSoundtrack() { StopTownSoundtrack(); TownInstanse = RuntimeManager.CreateInstance("event:/ambience/town/general"); if (TownInstanse != null) { TownInstanse.start(); } TownMusicInstanse = RuntimeManager.CreateInstance("event:/music/mus_town"); if (TownMusicInstanse != null) { TownMusicInstanse.start(); } }