Exemple #1
0
        private List <TownLevelDigest> shuffleTownLevel(int low, int middle, int high)
        {
            List <TownLevelDigest> levels = new List <TownLevelDigest>();

            for (int i = 0; i < low; i++)
            {
                levels.Add(TownLevelDigest.LOW);
            }
            for (int i = 0; i < middle; i++)
            {
                levels.Add(TownLevelDigest.MIDDLE);
            }
            for (int i = 0; i < high; i++)
            {
                levels.Add(TownLevelDigest.HIGH);
            }

            int index = low + middle + high - 1;

            while (index > 1)
            {
                TownLevelDigest level = levels[index];
                int             rand  = Random.Range(0, index + 1);
                levels[index] = levels[rand];
                levels[rand]  = level;
                index--;
            }
            return(levels);
        }
Exemple #2
0
        private int getLevel(TownLevelDigest digest)
        {
            switch (digest)
            {
            case TownLevelDigest.LOW:
                return(Random.Range(1, 8));

            case TownLevelDigest.MIDDLE:
                return(Random.Range(8, 16));

            case TownLevelDigest.HIGH:
                return(Random.Range(16, 25));
            }
            throw new System.ArgumentException("unkonwn levelDigest");
        }