public static void StopTownSoundtrack()
 {
     if (TownInstanse != null)
     {
         TownInstanse.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
         TownInstanse.release();
     }
     if (TownMusicInstanse != null)
     {
         TownMusicInstanse.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
         TownMusicInstanse.release();
     }
 }
    public static void StartTownSoundtrack()
    {
        StopTownSoundtrack();

        TownInstanse = RuntimeManager.CreateInstance("event:/ambience/town/general");
        if (TownInstanse != null)
        {
            TownInstanse.start();
        }
        TownMusicInstanse = RuntimeManager.CreateInstance("event:/music/mus_town");
        if (TownMusicInstanse != null)
        {
            TownMusicInstanse.start();
        }
    }