Exemple #1
0
        public override void OnResponse(Server.Network.NetState sender, RelayInfo info)
        {
            m_Mobile.Frozen = false;

            int buttonID = info.ButtonID - 1;

            if (buttonID > 0)
            {
                int index = buttonID / 4;
                int type  = buttonID % 4;

                TownEntry[] table = null;
                int         price = 0;

                switch (type)
                {
                case 1: { table = m_GuardedTowns; price = m_Stone.GuardedPrice; break; }

                case 2: { table = m_UnguardedTowns; price = m_Stone.UnguardedPrice; break; }

                case 3: { table = m_NeutralTowns; price = m_Stone.NeutralPrice; break; }
                }

                if (index < table.Length)
                {
                    TownEntry te = (TownEntry)table.GetValue(index);

                    var timer = new TravelTimer(m_Mobile, te.GetLocation(), price);
                    timer.Start();
                    m_Mobile.BeginAction(timer);
                    m_Mobile.RevealingAction();
                }
            }
        }
Exemple #2
0
        private void ListTable(TownEntry[] table, int x, int type)
        {
            int offset = 0;

            for (int i = 0; i < table.Length; i++)
            {
                TownEntry te = (TownEntry)table.GetValue(i);

                if (te != null)
                {
                    AddLabel(x + 23, 85 + (i * 20) + offset, 0x481, te.Name);
                    AddButton(x + 5, 88 + (i * 20) + offset, 0x15E1, 0x15E5, GetButtonID(type, i), GumpButtonType.Reply, 0);
                }
            }
        }