protected override void onUpdate() { base.onUpdate(); int aiLevel = 0; for (int i = 0; i < stationNPC.Length; i++) { if (stationNPC[i] != null && stationNPC[i].IsInGarrison) { aiLevel++; } } AILevel = (TowerdDeffenceAILevel)aiLevel; }
protected override void Start() { MainFlag.GetComponent <Damagable>().damageHandler += Tower_damageHandler; SetNPCType(type); BreadCount = INITIAL_BREAD_COUNT; AILevel = TowerdDeffenceAILevel.AttackNearest; base.Start(); InvokeRepeating("CastBuff", 0, BUFF_CAST_INTERVAL); InvokeRepeating("UpdateOccupiedValue", 0, OCCUPIED_CALCULATE_INTERVAL); InvokeRepeating("MakeBread", 0, CREATE_BREAD_INTERVAL); InvokeRepeating("CreateFollower", 0, CREATE_FOLLOWER_INTERVAL); InvokeRepeating("CommandFollowerDefence", 0, AITimeInterval); InvokeRepeating("TowerInvadeAI", 0, InvadeAIInterval); }