Exemple #1
0
    //private void InitializeData() { }

    private void InitializeScripts()
    {
        Data       = GetComponent <TowerData>();
        TBehavior  = GetComponent <TowerBehavior>();
        Appearance = GetComponentInChildren <TowerAppearance>();
        Spawner    = GetComponent <UnitSpawner>();
        Circle     = GetComponentInChildren <SelectionCircle>();
        Particles  = GetComponentInChildren <TowerParticles>();
        FWTrigger  = GetComponentInChildren <FirewallTrigger>();
        UI         = GetComponentInChildren <TowerUI>();
    }
Exemple #2
0
 private void InitializeScripts()
 {
     Appearance = GetComponentInChildren <TowerAppearance>();
     UI         = GetComponentInChildren <TowerUI>();
     TBehavior  = GetComponentInChildren <TowerBehavior>();
 }