public Handler(TournamentTrackerWriteContext readContext, IMapper mapper) { _readWriteContext = readContext; _mapper = mapper; }
public Handler(TournamentTrackerWriteContext readContext) { _readWriteContext = readContext; }
public Handler(TournamentTrackerWriteContext readContext, IMapper mapper, IRandomizeHelper randomGen) { _readWriteContext = readContext; _mapper = mapper; _randomGen = randomGen; }
public Handler(TournamentTrackerWriteContext readWriteContext) : base(readWriteContext) { }