public async Task <IActionResult> Put(int id, Tournament tournament) { if (id != tournament.TournamentId) { return(BadRequest()); } _db.Entry(tournament).State = EntityState.Modified; try { await _db.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TournamentExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> Put(int id, Match match) { if (id != match.MatchId) { return(BadRequest()); } try { _db.Entry(match).State = EntityState.Modified; await _db.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!MatchExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }