public void PlayMove_GivenAPlayer_ShouldInformGameOfMovePlayed() { var registeredPlayers = SetupAndBeginASixPlayerRound(); _tournament.PlayMove(registeredPlayers[0], Move.Scissors, registeredPlayers[5], Move.Paper); Assert.That(_tournament.CurrentRound.Games.First().LastResult, Is.EqualTo(RoundResult.PlayerOneWins)); }