public IActionResult Solution(CityCounter cityCounter)
        {
            for (int i = 0; i < cityCounter.NumCities; i++)
            {
                TourManager.AddCity(new City());
            }

            Population pop = new Population(50, true);

            ViewData["InitialDistance"] = $"{pop.GetFittest().GetDistance()}";

            pop = GA.EvolvePopulation(pop);
            for (int i = 0; i < 100; i++)
            {
                pop = GA.EvolvePopulation(pop);
            }

            ViewData["FinalDistance"] = $"{pop.GetFittest().GetDistance()}";
            ViewData["Solution"]      = $"{pop.GetFittest()}";

            TourManager.RemoveCities();

            return(View());
        }
Exemple #2
0
        public string AppForm(Orders orders)
        {
            List <AlgCity> cities = new List <AlgCity>();

            using (var db = new ApplicationDbContext())
            {
                int cityInId  = 3;
                int cityOutId = 4;
                //int cityInId = int.Parse(collection["citiesTo"]);
                //int cityOutId = int.Parse(collection["citiesFrom"]);

                for (int i = 0; i < orders.OrdersList.Count(); i++)
                {
                    if (i == 0)
                    {
                        string cityOutName = orders.OrdersList.First().Odjazd;
                        int    masaOdjazd  = 5;
                        cities.Add(new AlgCity((from c in db.Cities
                                                where c.CityName == cityOutName
                                                select c).First(), masaOdjazd));
                    }
                    string cityInName   = orders.OrdersList[i].Przyjazd;
                    double masaPrzyjazd = orders.OrdersList[i].Masa;
                    cities.Add(new AlgCity((from c in db.Cities
                                            where c.CityName == cityInName
                                            select c).First(), masaPrzyjazd));
                }
            }

            foreach (var city in cities)
            {
                TourManager.AddCity(city);
            }

            TourManager.SetMaxFuelConsump(20);
            TourManager.TruckLoad = 35;


            Population population = new Population(200, true);

            Debug.WriteLine("Initial total distance : " + population.GetFittest().GetTotalDistance());

            population = GeneticAlgorithm.EvolvePopulation(population);
            for (int i = 0; i < 1000; i++)
            {
                population = GeneticAlgorithm.EvolvePopulation(population);
                Debug.WriteLine(population.GetFittest().GetTotalDistance());
            }


            Debug.WriteLine("Done");
            Debug.WriteLine("Computed total distance : " + population.GetFittest().GetTotalDistance());
            Debug.Write("Solution : \n" + population.GetFittest());

            List <SelectListItem> citiesFrom = new List <SelectListItem>();
            List <SelectListItem> citiesTo   = new List <SelectListItem>();
            List <City>           citiesDb;

            // Create and add our cities from database
            using (var db = new ApplicationDbContext())
            {
                citiesDb = (from c in db.Cities
                            select c).ToList();
                foreach (City city in citiesDb)
                {
                    citiesFrom.Add(city);
                    citiesTo.Add(city);
                }
            }

            FormModel formModel = new FormModel
            {
                bestTour   = population.GetFittest(),
                citiesFrom = new SelectList(citiesFrom, "CityId", "CityName").AsQueryable(),
                citiesTo   = new SelectList(citiesTo, "CityId", "CityName").AsQueryable()
            };

            TourManager.ResetDestination();

            return(population.GetFittest().ToString());
        }
Exemple #3
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        public static void DoWork()
        { //Create and add our cities
            #region Create Map
            City city = new City("A", 60, 200);
            TourManager.AddCity(city);
            City city2 = new City("B", 180, 200);
            TourManager.AddCity(city2);
            City city3 = new City("C", 80, 180);
            TourManager.AddCity(city3);
            City city4 = new City("D", 140, 180);
            TourManager.AddCity(city4);
            City city5 = new City("E", 20, 160);
            TourManager.AddCity(city5);
            City city6 = new City("F", 100, 160);
            TourManager.AddCity(city6);
            City city7 = new City("G", 200, 160);
            TourManager.AddCity(city7);
            City city8 = new City("H", 140, 140);
            TourManager.AddCity(city8);
            City city9 = new City("I", 40, 120);
            TourManager.AddCity(city9);
            City city10 = new City("J", 100, 120);
            TourManager.AddCity(city10);
            City city11 = new City("K", 180, 100);
            TourManager.AddCity(city11);
            City city12 = new City("L", 60, 80);
            TourManager.AddCity(city12);
            City city13 = new City("M", 120, 80);
            TourManager.AddCity(city13);
            City city14 = new City("N", 180, 60);
            TourManager.AddCity(city14);
            City city15 = new City("Ñ", 20, 40);
            TourManager.AddCity(city15);
            City city16 = new City("O", 100, 40);
            TourManager.AddCity(city16);
            City city17 = new City("P", 200, 40);
            TourManager.AddCity(city17);
            City city18 = new City("Q", 20, 20);
            TourManager.AddCity(city18);
            City city19 = new City("R", 60, 20);
            TourManager.AddCity(city19);
            City city20 = new City("S", 160, 20);
            TourManager.AddCity(city20);
            #endregion
            //Initialize population
            Population pop = new Population(70, true);
            Console.WriteLine("Initial distance: " + pop.GetFittest().GetDistance());
            Console.WriteLine(pop.GetFittest());

            //Evolve population for 100 generations
            pop = GA.EvolvePopulation(pop);
            for (int i = 0; i < 400; i++)
            {
                Console.WriteLine(pop.GetFittest());
                pop = GA.EvolvePopulation(pop);
            }
            Console.WriteLine("Distance: " + pop.GetFittest().GetDistance());
            //while (pop.GetFittest().GetDistance() > 950)
            //{
            //    pop = GA.EvolvePopulation(pop);
            //    Console.WriteLine(pop.GetFittest());
            //    if (Console.ReadLine() == "1")
            //    {
            //        break;
            //    }
            //}

            //Print final results
            Console.WriteLine("");
            Console.WriteLine("");
            Console.WriteLine("");
            Console.WriteLine("Finished");
            Console.WriteLine("Final distance: " + pop.GetFittest().GetDistance());
            Console.WriteLine("Solution");
            Console.WriteLine(pop.GetFittest());

            Console.ReadLine();
        }