// Use this for initialization
 void Start()
 {
     itemController  = GetComponent <GetItemController> ();
     touchpadPadUtil = GetComponent <TouchPadUtil> ();
     smokeModule     = smokeParticle.main;
     fireModule      = fireParticle.main;
 }
 // Use this for initialization
 void Start()
 {
     getItemController = GetComponent <GetItemController> ();
     touchPadUtil      = GetComponent <TouchPadUtil> ();
     fishCnt           = fishStick.Length;
     fishStatus        = new RoastFishStatus[fishCnt];
     for (int i = 0; i < fishCnt; i++)
     {
         Transform          stick     = fishStick [i].transform.GetChild(0);
         RoastFishDisplayer displayer = stick.GetChild(0).GetComponent <RoastFishDisplayer> ();
         fishStatus [i] = new RoastFishStatus(displayer, stick);
     }
 }