Exemple #1
0
 // Use this for initialization
 void Start()
 {
     if (useFullScreen)
     {
         touchPad = GameObject.Find("Pad").GetComponent <TouchPadBog>();
     }
     else
     {
         touchPad = GetComponent <TouchPadBog> ();
     }
     rigitBody = GetComponent <Rigidbody> ();
 }
Exemple #2
0
    void OnEnable()
    {
        GameObject padObj = GameObject.FindGameObjectWithTag("TouchPad");

        if (padObj != null)
        {
            pad = padObj.GetComponent <TouchPadBog>();
        }


        if (pad == null)
        {
            print("no touch pad define");
        }
        print("enabled");
    }