/// <summary>
        /// This is the method that actually does the work.
        /// </summary>
        /// <param name="DA">The DA object can be used to retrieve data from input parameters and
        /// to store data in output parameters.</param>
        protected override void SolveInstance(IGH_DataAccess DA)
        {
            IntPtr topoData = IntPtr.Zero;

            if (!DA.GetData(0, ref topoData))
            {
                return;
            }

            List <Polyline> polylines   = new List <Polyline>();
            IntPtr          textureMesh = TopoCreator.initTextureMeshPtr(topoData);

            TopoCreator.getPolyLines(polylines, textureMesh, false);
            TopoCreator.deletePolyLineRhino(textureMesh);
            DA.SetDataList(0, polylines);
        }