private int RemoveAndCreateNewPlayer(Player player, int counter) { Players.Remove(player); savedplayers.Remove(player); var minSpendMoney = 0; var lastPlayer = TopPlayers.LastOrDefault(); if (lastPlayer != null) { minSpendMoney = lastPlayer.SpendMoney; } if (player.SpendMoney > minSpendMoney) { TopPlayers.Add(player); } player.SpendMoney += player.Money; TopPlayers.Sort(x => x.SpendMoney, ListSortDirection.Descending); while (TopPlayers.Count > 10) { TopPlayers.RemoveAt(TopPlayers.Count - 1); } return(counter); }
public void ByLevel(User user, RecivedMessage message) { var top = new StringBuilder(); DisplayTop(top, TopPlayers.Instance.Top[TopParam.Level], (usr, topPlayer) => $"{usr.Info.Name} достиг {TopPlayers.UnpackLevel(topPlayer.Value).Item1} уровня"); Room.SendMessage(user, top.ToString(), Room.GetButtons(user)); }
/// <summary> /// The Game starting loop /// </summary> public void Run() { this.topPlayers = TopPlayers.Instance; this.dataRepository = new DataRepository(); this.topPlayers.Load(this.dataRepository); this.player = new Player(); this.StartNewGame(); this.consoleRenderer = new ConsoleRenderer(); while (this.isGameRunning) { this.ExecuteLoop(); } }