Exemple #1
0
        private void pictureBox1_Paint(object sender, PaintEventArgs e)
        {
            int      i, j, k;
            Graphics gr = e.Graphics;
            Point    pt = new Point(), pt2 = new Point();

            if (Matrix_A == null)
            {
                return;
            }

            cx = pictureBox1.Width / 2;
            cy = pictureBox1.Height / 2;

            scrr = Math.Min(cx, cy) - 30;

            m = (float)(2.0f * Math.PI / TopEl.Count());

            for (j = 0; j < TopEl.Count; j++)
            {
                calcPt(ref pt, j);

                for (i = j + 1; i < TopEl.Count; i++)
                {
                    // Перебираем все дорожки и ищем соединение
                    bool fl = false;
                    for (k = 0; (k < LeftEl.Count) & !fl; k++)
                    {
                        if ((Matrix_A[k, i] == 1) & (Matrix_A[k, j] == 1))
                        {
                            fl = true;
                        }
                    }

                    if (!fl)
                    {
                        continue;
                    }

                    calcPt(ref pt2, i);

                    gr.DrawLine(Pens.Black, pt, pt2);
                }
            }

            for (j = 0; j < TopEl.Count; j++)
            {
                calcPt(ref pt, j);

                if (pt.X < cx)
                {
                    pt.X -= 70;
                }
                else
                {
                    pt.X -= 10;
                }

                gr.FillRectangle(Brushes.White, pt.X, pt.Y - 8, 80, 18);
                gr.DrawRectangle(Pens.Black, pt.X, pt.Y - 8, 80, 18);
                gr.DrawString(TopEl[j], this.Font, Brushes.Black, pt.X + 1, pt.Y - 8 + 1);
            }
        }
Exemple #2
0
        void calcMatr()
        {
            int size = Math.Max(TopEl.Count(), LeftEl.Count());

            Matrix_A       = new MatrixOp(size, size, "Матрица_A");
            Matrix_AT      = new MatrixOp(size, size);
            MultyplyMatrix = new MatrixOp(size, size, "Умножение A * AT");

            for (int i = 0; i < LeftEl.Count; i++)
            {
                for (int j = 0; j < LeftEl[i].to.Count; j++)
                {
                    int value = TopEl.IndexOf(LeftEl[i].to[j]);
                    Matrix_A[value, i] = 1;
                }
            }
            Matrix_AT      = Matrix_A.Transperate();      //Транспонируем матрицу
            Matrix_AT.Name = "Матрица_AT";                //Даем имя

            MultyplyMatrix.Multyply(Matrix_A, Matrix_AT); //Перемножение матриц

            GetCountCollision(MultyplyMatrix);            //Создаем матрицу коллизий т.е. где эл наши встречаются
            //------------------------------------------------------------------------------
            string mystring;

            textBox2.AppendText($"\n{Matrix_A.Name}\n");
            textBox2.AppendText("\t" + string.Join("\t", LeftEl.Select(v => v.name)) + "\n");
            for (int i = 0; i < size; i++)
            {
                mystring = TopEl[i] + "\t";
                for (int j = 0; j < size; j++)
                {
                    mystring += Matrix_A[i, j] + "\t";
                }
                textBox2.AppendText(mystring + "\n");
            }
            //------------------------------------------------------------------------------
            textBox2.AppendText($"\n{Matrix_AT.Name}\n");
            textBox2.AppendText("\t" + string.Join("\t", LeftEl.Select(v => v.name)) + "\n");
            for (int i = 0; i < size; i++)
            {
                mystring = TopEl[i] + "\t";
                for (int j = 0; j < size; j++)
                {
                    mystring += Matrix_AT[i, j] + "\t";
                }
                textBox2.AppendText(mystring + "\n");
            }
            //------------------------------------------------------------------------------
            textBox2.AppendText($"\n{MultyplyMatrix.Name}\n");
            textBox2.AppendText("\t" + string.Join("\t", LeftEl.Select(v => v.name)) + "\n");
            for (int i = 0; i < size; i++)
            {
                mystring = TopEl[i] + "\t";
                for (int j = 0; j < size; j++)
                {
                    mystring += MultyplyMatrix[i, j] + "\t";
                }
                textBox2.AppendText(mystring + "\n");
            }
            this.Matrix_A = Matrix_A;
        }