private void OnButtonOver(UIEvent e) { SoundManager.Get().LoadAndPlay("quest_log_button_mouse_over", base.gameObject); this.m_highlight.ChangeState(ActorStateType.HIGHLIGHT_MOUSE_OVER); TooltipZone component = base.GetComponent <TooltipZone>(); if (component != null) { component.ShowBoxTooltip(GameStrings.Get("GLUE_TOOLTIP_BUTTON_QUESTLOG_HEADLINE"), GameStrings.Get("GLUE_TOOLTIP_BUTTON_QUESTLOG_DESC")); } }
private void OnButtonOver(UIEvent e) { SoundManager.Get().LoadAndPlay("store_button_mouse_over", base.gameObject); if (this.m_highlightState != null) { this.m_highlightState.ChangeState(ActorStateType.HIGHLIGHT_MOUSE_OVER); } if (this.m_highlight != null) { this.m_highlight.SetActive(true); } TooltipZone component = base.GetComponent <TooltipZone>(); if (component != null) { component.ShowBoxTooltip(GameStrings.Get("GLUE_TOOLTIP_BUTTON_STORE_HEADLINE"), GameStrings.Get("GLUE_TOOLTIP_BUTTON_STORE_DESC")); } }