private void Start() { button = GetComponentInParent <Button>(); inputButton = button.GetComponent <InputButton>(); trayInputButton = button.GetComponent <TrayInputButton>(); interactButtonToggle = GetComponent <InteractButtonToggle>(); tooltipButton = button.gameObject.AddComponent <TooltipInputButton>(); PropUser component = SceneRefs.ZoneLocalPlayerManager.LocalPlayerGameObject.GetComponent <PropUser>(); Prop prop = component.Prop; if (prop != null) { propValidator = prop.GetComponent <PropValidateDeployLocation>(); if (propValidator != null) { validator = propValidator.GetValidator(); if (validator == null) { propValidator.OnValidatorSpawned += onValidatorSpawned; } else { onValidPositionChanged(validator.IsValidPosition); validator.OnValidPositionChanged += onValidPositionChanged; } } } Content.LoadAsync(onTooltipLoaded, TooltipPrefab); }
private void Start() { bool flag = false; networkServiceManager = Service.Get <INetworkServicesManager>(); Button componentInParent = GetComponentInParent <Button>(); if (componentInParent != null) { trayInputButton = componentInParent.GetComponent <TrayInputButton>(); tooltipInputButton = componentInParent.gameObject.AddComponent <TooltipInputButton>(); Transform transform = findLayoutPanel(); if (transform != null) { baitUI = transform.Find("BaitUI").gameObject; baitText = baitUI.GetComponentInChildren <Text>(); clock = transform.Find("ClockPanel").gameObject; clock.SetActive(value: false); timerTooltip = transform.Find("Tooltip").gameObject; timerText = timerTooltip.transform.Find("TimerText").GetComponent <Text>(); timerTooltip.GetComponent <Button>().onClick.AddListener(onTooltipClicked); tooltipInputButton.TooltipAnimator = timerTooltip.GetComponent <Animator>(); tooltipInputButton.TooltipEnabled = false; SubscribeToEvents(); updateTimer = new Timer(1f, repeat: true, delegate { OnTimerTick(); }); CoroutineRunner.Start(updateTimer.Start(), this, "FishingButtonTimer"); updateBaitUI(); flag = true; } } if (!flag) { Log.LogError(this, "Failed to find all the UI components required to initialize FishingButtonUIUpdater. Aborting"); } }