public void EquipItem(/*Item item*/)
 {
     SetuUpVars();
     //ADD IF STATEMENT CHECKING FOR QUANTITY > 0
     parentImage.color = selectedItemColor;
     if (levelController.isSideScroll)
     {
         FindObjectOfType <PlayerSidescrollController>().EquipItemOrAbility(item);
     }
     else
     {
         /*playerShip*/ FindObjectOfType <PlayerShipController>().EquipItem(item.itemName);
     }
     equipped = true;
     toolbarUI.UnequipAllButThis(slotIndex);
 }