public void EquipItem(/*Item item*/) { SetuUpVars(); //ADD IF STATEMENT CHECKING FOR QUANTITY > 0 parentImage.color = selectedItemColor; if (levelController.isSideScroll) { FindObjectOfType <PlayerSidescrollController>().EquipItemOrAbility(item); } else { /*playerShip*/ FindObjectOfType <PlayerShipController>().EquipItem(item.itemName); } equipped = true; toolbarUI.UnequipAllButThis(slotIndex); }