private void PopulateToolbar() { int hotkey = 1; //Debug.Log(playerTools.GetEquiptTools().Count); foreach (var tool in playerTools.GetEquiptTools()) { if (tool.GetType() == typeof(RepairTool)) { gooGlueIndex = hotkey - 1; } var newTool = CreateToolBox(); newTool.transform.SetParent(contentGroup.transform); var getObject = newTool.GetComponent <GetObjects>(); getObject.GetToolText().SetText(tool.displayName); getObject.GetHotkeyText().SetText("[ " + hotkey.ToString() + " ]"); getObject.GetButtonImage().sprite = enabledSprite; getObject.GetToolIcon().sprite = tool.toolIcon; getObject.GetToolIcon().color = enabledTextColour; toolList.Add(newTool); hotkey++; } }