// Token: 0x06000006 RID: 6 RVA: 0x000021F4 File Offset: 0x000003F4 public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { string id = e.Id; string text = id; if (text != null) { if (!(text == "SnapTurningId")) { if (!(text == "SeamothId")) { if (text == "PrawnId") { Config.EnablePrawn = e.Value; PlayerPrefsExtra.SetBool("SnapTurningTogglePrawn", e.Value); } } else { Config.EnableSeamoth = e.Value; PlayerPrefsExtra.SetBool("SnapTurningToggleSeamoth", e.Value); } } else { Config.EnableSnapTurning = e.Value; PlayerPrefsExtra.SetBool("SnapTurningTogglePlayerPrefKey", e.Value); } } }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id == "CyclopsAlternativeCameraControls") { Config <LightsConfig> .Get().CyclopsAlternativeCameraControls = e.Value; Changed(); } if (e.Id == "BaseAutoLightDim") { Config <LightsConfig> .Get().BaseAutoLightDim = e.Value; Changed(); } if (e.Id == "CyclopsSwapLightButtons") { Config <LightsConfig> .Get().CyclopsSwapLightButtons = e.Value; Changed(); } if (e.Id == "IncludeBaseLights") { Config <LightsConfig> .Get().IncludeBaseLights = e.Value; Changed(); } }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id == "BaseAutoLightDim") { Config <LightsConfig> .Get().BaseAutoLightDim = e.Value; Changed(); } if (e.Id == "CyclopsSwapLightButtons") { Config <LightsConfig> .Get().CyclopsSwapLightButtons = e.Value; Changed(); } if (e.Id == "IncludeBaseLights") { Config <LightsConfig> .Get().IncludeBaseLights = e.Value; Changed(); } if (e.Id == "ExosuitToggleLightHud") { Config <LightsConfig> .Get().ExosuitToggleLightHud = e.Value; Changed(); } }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id == "CyclopsAlternativeCameraControls") { Config <VehiclesConfig> .Get().CyclopsAlternativeCameraControls = e.Value; Changed(); } if (e.Id == "CyclopsAutoCloseHatch") { Config <VehiclesConfig> .Get().CyclopsAutoCloseHatch = e.Value; Changed(); } if (e.Id == "DebugEnergyInfo") { Config <VehiclesConfig> .Get().DebugEnergyInfo = e.Value; Changed(); } if (e.Id == "DebugEnergyInfoModify") { Config <VehiclesConfig> .Get().DebugEnergyInfoModify = e.Value; Changed(); } }
private void ExtraOptions_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (!e.Id.Contains("ExtraOptions_")) { return; } string id = e.Id.Replace("ExtraOptions_", ""); switch (id) { case "LightShaft": config.LightShafts = e.Value; config.Save(); Main.ApplyOptions(); break; case "VPS": config.VariablePhysicsStep = e.Value; config.Save(); Main.ApplyOptions(); break; case "FF": config.FogFix = e.Value; config.Save(); Main.ApplyOptions(); break; } }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { switch (e.Id) { case "HideNames": Config <HudTweaksConfig> .Get().HideNames = e.Value; Changed(); return; case "DisableText2": Config <HudTweaksConfig> .Get().DisableText2 = e.Value; Changed(); return; case "HideToolControlsText": Config <HudTweaksConfig> .Get().HideToolControlsText = e.Value; Changed(); return; case "HideToolInfo": Config <HudTweaksConfig> .Get().HideToolInfo = e.Value; Changed(); return; case "DisableInputIcon": Config <HudTweaksConfig> .Get().DisableInputIcon = e.Value; Changed(); return; case "DisableCrosshair": Config <HudTweaksConfig> .Get().DisableCrosshair = e.Value; Changed(); return; case "AllowCrosshairCyclops": Config <HudTweaksConfig> .Get().AllowCrosshairCyclops = e.Value; Changed(); return; case "AllowCrosshairCyclopsOnlyOnHover": Config <HudTweaksConfig> .Get().AllowCrosshairCyclopsOnlyOnHover = e.Value; Changed(); return; case "ShowCrosshairInteractIcons": Config <HudTweaksConfig> .Get().ShowCrosshairInteractIcons = e.Value; Changed(); return; } }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { /* if (e.Id == "toggleColor") * { * Config.ToggleColor = e.Value; * PlayerPrefsExtra.SetBool("ToggleColor", e.Value); * }*/ }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id == "lightstate") { Config.ToggleValue = e.Value; MainPatch.state.SeaTruckLightState = e.Value; } }
private void ConservationEnabledChanged(object sender, ToggleChangedEventArgs args) { if (args.Id != ToggleID) return; EmConfig.ConserveNuclearModulePower = args.Value; WriteConfigFile(); }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id == "seaglidecolor") { ConfigWhiteLights.SeaGlideColor = e.Value; PlayerPrefsExtra.SetBool("SeaGlideColor", e.Value); } }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id == "fabricatorcolor") { Config.fabricatorColor = e.Value; PlayerPrefsExtra.SetBool("fabricatorColor", e.Value); } }
private void ConfigChanged(ToggleChangedEventArgs e) { // Reload if value changed QPatch.Config.Load(); // Log Logger.Log(Logger.Level.Info, "Config value was changed!"); Logger.Log(Logger.Level.Info, $"{e.Value}"); }
private void CheckboxToggleEvent(ToggleChangedEventArgs e) { switch (e.Id) { case "ToggleAltSymbol": MainPatch.ToggleSymbol = e.Value; break; } }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id == "Progressive") { Config <BuildConfig> .Get().Progressive = e.Value; Changed(); } }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id != TOGGLE_CHANGED_ID_SNAP_TURNING) { return; } Config.EnableSnapTurning = e.Value; PlayerPrefsExtra.SetBool(PLAYER_PREF_KEY_TOGGLE_SNAP_TURNING, e.Value); }
private void OnToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id == DisableOnMinEnergyRequiredID) { LoadData.BatteryConfiguration.BaseDrainProtection = e.Value; } LoadData.BatteryConfiguration.SaveConfiguration(); }
private void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id == "enableDoubleXP") { cfg.EnableDoubleXPEvents = e.Value; } Config.SaveConfig(); }
public void Options_ShowPlayerPromptsToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id != "showPlayerPromptsToggle") { return; } Config.ShowPlayerPromptsToggleValue = e.Value; PlayerPrefsExtra.SetBool("ShowPlayerPromptsToggle", e.Value); }
public void Options_AirVentsAutoToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id != "airVentsAutoToggle") { return; } Config.AirVentsAutoToggleValue = e.Value; PlayerPrefsExtra.SetBool("AirVentsAutoToggle", e.Value); }
public void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id != "exampleToggle") { return; } Config.ToggleValue = e.Value; PlayerPrefsExtra.SetBool("SMLHelperExampleModToggle", e.Value); }
public void Options_EasyEnergyToggleChanged(object sender, ToggleChangedEventArgs e) { if (e.Id != "useEasyEnergyToggle") { return; } Config.UseEasyEnergyToggleValue = e.Value; PlayerPrefsExtra.SetBool("UseEasyEnergyToggle", e.Value); }
private void SetCoordsVisibility(object sender, ToggleChangedEventArgs args) { if (args.Id != coordEnablerName) { return; } coordsEnabled = args.Value; BiomeDisplay.SetCoordVisibility(coordsEnabled); SaveSettings(); }
public void OnToggleChanged(object sender, ToggleChangedEventArgs eventArgs) { switch (eventArgs.Id) { case "enabledByDefault": SnapBuilder.Config.Snapping.EnabledByDefault = SnapBuilder.Config.EnabledByDefault = eventArgs.Value; break; } SnapBuilder.Config.Save(); }
public void Options_multipleTanksChanged(object sender, ToggleChangedEventArgs e) { if (e.Id != "multipleTanks") { return; } Config.multipleTanks = e.Value; PlayerPrefs.SetInt("multipleTanks", e.Value ? 1 : 0); }
private void Options_ToggleChanged(object sender, ToggleChangedEventArgs e) { switch (e.Id) { case "scuba_roll_unlimited": scubaRollUnlimited = e.Value; break; } UpdateJSON(); }
private void NonLethalOption(object sender, ToggleChangedEventArgs args) { if (args.Id != lethalName) { return; } nitroLethal = args.Value; NitroDamagePatcher.Lethality(nitroLethal); SaveSettings(); }
private void SpecialtyTanksEnabled(object sender, ToggleChangedEventArgs args) { if (args.Id != specialtyTanksEnablerName) { return; } specialtyTanksEnabled = args.Value; Main.specialtyTanks = args.Value; SaveSettings(); }
private void DecompressionVehiclesEnabled(object sender, ToggleChangedEventArgs args) { if (args.Id != decompressionVehicleEnablerName) { return; } decompressionVehicles = args.Value; NitroDamagePatcher.SetDecomVeh(decompressionVehicles); SaveSettings(); }
private void AnimationsEnabled(object sender, ToggleChangedEventArgs args) { if (args.Id != animationEnablerName) { return; } animationEnabled = args.Value; BiomeDisplay.SetAnimationEnabled(animationEnabled); SaveSettings(); }
private void CrushEnabled(object sender, ToggleChangedEventArgs args) { if (args.Id != crushEnablerName) { return; } crushEnabled = args.Value; BreathPatcher.EnableCrush(crushEnabled); SaveSettings(); }