//mutes audiosource and toggles the image for the button used public void ToggleSound() { audiosource.mute = !audiosource.mute; if (isButton) { toggleButton.ToggleSprite(); } }
void Update() { //When pressing esc, set chosen gameobject as active, in this case a menu if (Input.GetKeyDown(KeyCode.Escape)) { ToggleActive(); pauseButton.ToggleSprite(); } }