public virtual void Init() { m_initialized = true; // Init World var serializer = new TmxSerializer(); Map map = serializer.Deserialize(m_gameSetup.SaveFile); m_gameSetup.SaveFile.Close(); World = new ToyWorld(map, m_gameSetup.TilesetFile); World.LuaThoroughSync = LuaThoroughSync; m_avatars = new Dictionary <int, IAvatar>(); foreach (int avatarId in World.GetAvatarsIds()) { m_avatars.Add(avatarId, World.GetAvatar(avatarId)); } m_avatarControllers = new Dictionary <int, AvatarController>(); foreach (KeyValuePair <int, IAvatar> avatar in m_avatars) { var avatarController = new AvatarController(avatar.Value); m_avatarControllers.Add(avatar.Key, avatarController); } // Init rendering Renderer.Init(); Renderer.CreateWindow("TestGameWindow", 1024, 1024); Renderer.CreateContext(); }
public void WorldUpdatesAutoupdateables() { var tmxStream = FileStreams.SmallTmx(); var tilesetTableStreamReader = new StreamReader(FileStreams.TilesetTableStream()); TmxSerializer serializer = new TmxSerializer(); Map map = serializer.Deserialize(tmxStream); TestingToyWorld toyWorld = new TestingToyWorld(map, tilesetTableStreamReader); toyWorld.SetRegister(new AutoupdateRegister()); Mock <IAutoupdateableGameActor> mock1 = new Mock <IAutoupdateableGameActor>(); Mock <IAutoupdateableGameActor> mock2 = new Mock <IAutoupdateableGameActor>(); toyWorld.AutoupdateRegister.Register(mock1.Object, 1); toyWorld.AutoupdateRegister.Register(mock2.Object, 2); // Act toyWorld.Update(); // Assert mock1.Verify(x => x.Update(It.IsAny <Atlas>(), It.IsAny <TilesetTable>())); mock2.Verify(x => x.Update(It.IsAny <Atlas>(), It.IsAny <TilesetTable>()), Times.Never()); // Act toyWorld.Update(); // Assert mock2.Verify(x => x.Update(It.IsAny <Atlas>(), It.IsAny <TilesetTable>())); }
public void WorldWithNullTilesetThrows() { Stream tmxStream = FileStreams.SmallTmx(); TmxSerializer serializer = new TmxSerializer(); Map map = serializer.Deserialize(tmxStream); Assert.Throws <ArgumentNullException>(() => new ToyWorld(map, null)); }
public ToyWorldTests() { Stream tmxStream = FileStreams.SmallTmx(); StreamReader tilesetTableStreamReader = new StreamReader(FileStreams.TilesetTableStream()); TmxSerializer serializer = new TmxSerializer(); Map map = serializer.Deserialize(tmxStream); m_world = new ToyWorld(map, tilesetTableStreamReader); }
public AtlasTests() { Stream tmxStream = FileStreams.SmallPickupTmx(); StreamReader tilesetTableStreamReader = new StreamReader(FileStreams.TilesetTableStream()); TmxSerializer serializer = new TmxSerializer(); Map map = serializer.Deserialize(tmxStream); ToyWorld world = new ToyWorld(map, tilesetTableStreamReader); m_atlas = world.Atlas; }
public MapLoaderTests() { // initiate streamReaders var tmxMemoryStream = FileStreams.SmallTmx(); var tilesetTableMemoryStream = FileStreams.TilesetTableStream(); var tilesetTableStreamReader = new StreamReader(tilesetTableMemoryStream); var serializer = new TmxSerializer(); Map map = serializer.Deserialize(tmxMemoryStream); var tilesetTable = new TilesetTable(map, tilesetTableStreamReader); // create atlas m_atlas = MapLoader.LoadMap(map, tilesetTable, (GameActor actor) => { }); }
public void AvatarLoosingEnergy() { Stream tmxStream = FileStreams.SmallPickupTmx(); StreamReader tilesetTableStreamReader = new StreamReader(FileStreams.TilesetTableStream()); TmxSerializer serializer = new TmxSerializer(); Map map = serializer.Deserialize(tmxStream); m_worldPickupWorld = new ToyWorld(map, tilesetTableStreamReader); m_eater = m_worldPickupWorld.GetAvatar(m_worldPickupWorld.GetAvatarsIds()[0]); // Act for (int i = 0; i < 100; i++) { m_eater.Update(m_worldPickupWorld.Atlas, It.IsAny <TilesetTable>()); } // Assert Assert.True(m_eater.Energy < 1); }
public void AvatarCanPickUp() { Stream tmxStream = FileStreams.SmallPickupTmx(); StreamReader tilesetTableStreamReader = new StreamReader(FileStreams.TilesetTableStream()); TmxSerializer serializer = new TmxSerializer(); Map map = serializer.Deserialize(tmxStream); m_worldPickupWorld = new ToyWorld(map, tilesetTableStreamReader); m_avatarPickuper = m_worldPickupWorld.GetAvatar(m_worldPickupWorld.GetAvatarsIds()[0]); m_avatarPickuper.PickUp = true; Assert.Equal(null, m_avatarPickuper.Tool); // Act m_avatarPickuper.Update(m_worldPickupWorld.Atlas, It.IsAny <TilesetTable>()); // Assert Assert.IsType <Apple>(m_avatarPickuper.Tool); Assert.False(m_avatarPickuper.PickUp); }