public bool UpdateCurrDoc(string newDoc, int newPage = -1) { bool isDiff = false; if (CurrDocStr != newDoc) { if (DictPrintedDocObjects.ContainsKey(newDoc)) { CurrDocObj = DictPrintedDocObjects[newDoc]; } else { Debug.LogError("Error: Current document object not found:" + newDoc); return(true); } if (DictDocuments.ContainsKey(newDoc)) { CurrARDoc = DictDocuments[newDoc]; } else { Debug.LogError("Error: Current ARDocument instance doesn't exist:" + newDoc); } CurrDocStr = newDoc; isDiff = true; TitlePage.PreloadTags(newDoc); } return(isDiff); }
// Update is called once per frame void Update() { // Load the markers if not done yet and the controller is ready if (LoadedMarkers == false && _controller.status == ARUWP.ARUWP_STATUS_RUNNING) { Debug.Log("Size of markers from controller:" + ARUWPController.markers.Count); foreach (var key in ARUWPController.markers.Keys) { ARUWPMarker marker = ARUWPController.markers[key]; if (marker.type == ARUWPMarker.MarkerType.single_barcode && marker.target != null) { // Get the barcode ID, target GameObject if (DictBarcodeFileNames.ContainsKey(marker.singleBarcodeID)) { string fName = DictBarcodeFileNames[marker.singleBarcodeID]; GameObject gObj = marker.target; //gObj.SetActive(false); // Load the material for reference (they share the common material) if (marker.singleBarcodeID == 0) { MeshRenderer meshRenderer = gObj.GetComponentInChildren <MeshRenderer>(); RefPage.SetPrintedMaterial(meshRenderer.sharedMaterial); Debug.Log("Found printed item material"); // Debugging //gObj.SetActive(true); //_refPrintedMaterial.color = new Color(_refPrintedMaterial.color.r, _refPrintedMaterial.color.g, _refPrintedMaterial.color.b, 0.1f); } if (marker.singleBarcodeID >= 52) { // Sticker gObj.SetActive(true); } else if (marker.singleBarcodeID >= 41) { // Board gObj.SetActive(true); DictBarcodeToARUWPMarker.Add(marker.singleBarcodeID, key); } else { // Other files gObj.SetActive(false); TitlePage.PreloadTags(fName); } DictPrintedDocObjects.Add(fName, gObj); Debug.Log("Found the GameObject for:" + fName); } else { Debug.Log("Error: barcode not found:" + marker.singleBarcodeID); } } } LoadedMarkers = true; } }