public void OnPreprocessBuild(BuildTarget target, string path)
        {
            // title文字列設定
            var titleChangeBehaviour = GameObject.FindObjectOfType <TitleChangeBehaviour> ();

            if (titleChangeBehaviour != null)
            {
                titleChangeBehaviour.Set(
                    TitleChanger.TitleText(titleChangeBehaviour.buildName, $"build:{DateTime.Now.ToString ()}"));
            }
        }
Exemple #2
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 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     if (PlayerPrefs.HasKey("language"))
     {
         if (PlayerPrefs.GetString("language") == "Persion")
         {
             GetComponent <Image>().sprite = persianTitle;
         }
         else if (PlayerPrefs.GetString("language") == "English")
         {
             GetComponent <Image>().sprite = englishTitle;
         }
     }
 }