public void OnPreprocessBuild(BuildTarget target, string path) { // title文字列設定 var titleChangeBehaviour = GameObject.FindObjectOfType <TitleChangeBehaviour> (); if (titleChangeBehaviour != null) { titleChangeBehaviour.Set( TitleChanger.TitleText(titleChangeBehaviour.buildName, $"build:{DateTime.Now.ToString ()}")); } }
private void Awake() { if (instance == null) { instance = this; } if (PlayerPrefs.HasKey("language")) { if (PlayerPrefs.GetString("language") == "Persion") { GetComponent <Image>().sprite = persianTitle; } else if (PlayerPrefs.GetString("language") == "English") { GetComponent <Image>().sprite = englishTitle; } } }