//对比版本虚 public void compareVersion() { int currentVerCode; //当前版本号数字 int serverVerCode; //服务器上版本号数字 currentVersion = currentVersion.Replace(".", ""); currentVerCode = int.Parse(currentVersion); Version123 versionTemp = new Version123(); //版本信息 //versionTemp = serviceVersionVo.Android; if (Application.platform == RuntimePlatform.Android) { versionTemp = serviceVersionVo.Android; } else if (Application.platform == RuntimePlatform.IPhonePlayer) { versionTemp = serviceVersionVo.ios; } if (versionTemp != null && versionTemp.version != null) { serverVersion = versionTemp.version; serverVersion = serverVersion.Replace(".", ""); serverVerCode = int.Parse(serverVersion); if (serverVerCode > currentVerCode) //服务器上有新版本 { string note = versionTemp.note; downloadPath = versionTemp.url; TipsManager.getInstance().loadDialog("发现新版本软件", note, onSureClick, onCancle); } } }
private void Awake() { if (Instance == null) { Instance = this; } }
void Awake() { QualitySettings.vSyncCount = 1; if (!mInstance) { mInstance = this; } else { Destroy(this.gameObject); return; } if (isArcade) { Cursor.visible = false; } DontDestroyOnLoad(this.gameObject); figurasData = GetComponent <FigurasData> (); levelsData = GetComponent <LevelsData> (); combinatoriasData = GetComponent <CombinatoriasData> (); pocionesData = GetComponent <PocionesData> (); grillaData = GetComponent <GrillaData> (); inputManager = GetComponent <InputManager> (); tipsManager = GetComponent <TipsManager> (); musicManager = GetComponent <MusicManager> (); usersDB = GetComponent <UsersController>(); captureScreen = GetComponent <CaptureScreen>(); Scene actual = SceneManager.GetActiveScene(); currentLevelIndex = actual.buildIndex; currentLevel = actual.name; }
public void onCreateRoomResponse(ClientResponse response) { MyDebug.Log(response.message); if (response.status == 1) { int roomid = Int32.Parse(response.message); roomVO.roomId = roomid; GlobalData.getInstance().roomVO = roomVO; GlobalData.getInstance().myAvatarVO.main = true; GlobalData.getInstance().myAvatarVO.isOnLine = true; GlobalData.getInstance().remainRoundCount = roomVO.roundNumber; List <AvatarVO> avatarList = new List <AvatarVO> (); avatarList.Add(GlobalData.getInstance().myAvatarVO); GlobalData.getInstance().playerList = avatarList; SceneManager.getInstance().changeToScene(SceneType.GAME); onClickBtn_Close(); } else { TipsManager.getInstance().setTips(response.message); } }
public static TipsManager GetInstance() { if (instance == null) { instance = new TipsManager(); } return(instance); }
public bool isTel = false; // 用于标记特殊物体 电话 public virtual void init(StuffEventSystem eventSystem, HumanSystem player) { _player = player; _eventSystem = eventSystem; _timer = TimeLine.getInstance(); _eventState = EventState.Stop; _audio = AudioSystem.getInstance(); _tips = TipsManager.getInstance(); }
private void Awake() { if (!Instance) { Instance = this; DontDestroyOnLoad(this); PopulateTipsList(); } }
void Awake() { var tUIRoot = GameObject.Find("UIRoot").transform; DOTween.Init(); UIManager.Init(tUIRoot); TipsManager.Init(); UIManager.OpenView <RemoteViewController>(); }
private void Start() { if (instance == null) { instance = this; } // Tip tip = GetRandomUnknownTip(); // LearnTip(tip); }
public static TipsManager getInstance() { if (_instance == null) { _instance = new TipsManager(); _instance.tips = GameObject.Find("Text").GetComponent <Text>(); return(_instance); } return(_instance); }
void OnClick_Power() { if (!SmartGlassManager.instance.IsConnectDevice(mDevice)) { TipsManager.ShowTips("请先连接"); return; } SmartGlassManager.instance.SendPowerOff(); }
public void startTurn() { if (GlobalData.getInstance().myAvatarVO.account.prizecount > 0) { GameManager.getInstance().Server.requset(APIS.LOTTERY_REQUEST, "1"); } else { TipsManager.getInstance().setTips("对不起,抽奖次数不足"); } }
/*** * 打开创建房间的对话框 * */ public void openCreateRoomDialog() { if (GlobalData.getInstance().roomVO.roomId == 0) { loadPerfab("Prefab/home/Panel_CreateRoomUI"); } else { TipsManager.getInstance().setTips("当前正在房间状态,无法创建房间"); } }
/*** * 打开进入房间的对话框 * */ public void openEnterRoomDialog() { if (GlobalData.getInstance().roomVO == null || GlobalData.getInstance().roomVO.roomId == 0) { loadPerfab("Prefab/home/Panel_EnterRoomUI"); } else { TipsManager.getInstance().setTips("当前正在房间状态,无法加入新的房间"); } }
private void createRoom(RoomVO roomVO, int roomCardNum) { if (GlobalData.getInstance().myAvatarVO.account.roomcard >= roomCardNum) { roomVO.roundNumber = roomCardNum * 8; GameManager.getInstance().Server.requset(APIS.CREATEROOM_REQUEST, JsonMapper.ToJson(roomVO)); } else { TipsManager.getInstance().setTips("你的房卡数量不足,不能创建房间"); } }
public StateViewTips(int tipsMode) { mode = tipsMode; gameSystem = GameSystem.Instance; GameObject gameObject = Object.Instantiate(gameSystem.TipsPrefab); tipsManager = gameObject.GetComponent <TipsManager>(); GameSystem.Instance.IsForceSkip = false; GameSystem.Instance.IsSkipping = false; GameSystem.Instance.IsAuto = false; tipsManager.Show(tipsMode); }
void InitItem() { SmartGlassManager.instance.GetXboxConsoles(pDevices => { var tList = pDevices.ToList(); TipsManager.ShowTips($"Show Devices Count:{tList.Count}"); foreach (var item in tList) { var tCtrl = UIManager.AddItem <XboxItemController>(mContent); tCtrl.SetData(item); } }); }
public void OnPointerDown() { if (myScript.avatarList != null && myScript.avatarList.Count > 1) { btnDown = true; InputGameObject.SetActive(true); MicroPhoneInput.getInstance().StartRecord(getUserList()); } else { TipsManager.getInstance().setTips("房间里只有你一个人,不能发送语音"); } }
public int tipnum;//获得物品后加载下一个提示编号 private void Start() { isGround = true; // canBeTakenByPlayer = true; _playerControl = GameObject.FindWithTag("Player").GetComponent <PlayerControl>(); try { tipsManager = GameObject.Find("tips").GetComponent <TipsManager>(); } catch (System.Exception e) { Debug.Log("*LOG*<color=red>" + e + "</color>"); } }
public override void OnOpen() { base.OnOpen(); //表情包 emoji_data[] emojiDatas = EmojiDataConfig.Instance.GetAllData(); emojiViewList.totalCount = emojiDatas.Length; emojiViewList.RegisterInitCallback((Transform obj, int index) => { Function.SetImageSprite(obj.Find("Image").GetComponent <Image>(), emojiDatas[index].Icon); EventTrigger.Get(obj.gameObject).onClick = (cObj) => { TipsManager.ShowTips(Language.GetTextByKey(1)); }; }); emojiViewList.RefillCells(); }
public void onJoinRoomResponse(ClientResponse response) { if (response.status == 1) { RoomJoinResponseVo vo = JsonMapper.ToObject <RoomJoinResponseVo> (response.message); GameManager.getInstance().DataMgr.updateRoomVO(vo); SceneManager.getInstance().changeToScene(SceneType.GAME); closeDialog(); } else { TipsManager.getInstance().setTips(response.message); } }
public void UpdatePage() { for (int i = 0; i < pageRibbons.Length; ++i) { if (TipsManager.Instance().tipsKnownByPlayer.Count > i * numEntriesPerPage) { pageRibbons[i].SetActive(true); } else { pageRibbons[i].SetActive(false); } } pageRibbons[pageNumber].SetActive(false); for (int i = 0; i < humandexEntry.Length; ++i) { if (TipsManager.Instance().tipsKnownByPlayer.Count > (pageNumber * numEntriesPerPage) + i) { humandexEntry[i].SetActive(true); humandexMutationIcon[i].sprite = Resources.Load <Sprite>("Sprites/HumandexIcons/" + TipsManager.Instance().tipsKnownByPlayer[(pageNumber * numEntriesPerPage) + i].caracMonster.enumCaract.ToString()); humandexMutationName[i].text = TipsManager.Instance().tipsKnownByPlayer[(pageNumber * numEntriesPerPage) + i].caracMonster.sName; humandexMutationDescription[i].text = CorrectTip(TipsManager.Instance().tipsKnownByPlayer[(pageNumber * numEntriesPerPage) + i]); viewed[(pageNumber * numEntriesPerPage) + i] = true; } else { humandexEntry[i].SetActive(false); } } bool newTip = false; for (int i = 0; i < TipsManager.Instance().tipsKnownByPlayer.Count; ++i) { if (!viewed[i]) { humandexIcon.GetComponent <Image>().sprite = Resources.Load <Sprite>("Sprites/HumandexIcons/newEntryIcon"); newTip = true; } else if (!newTip) { humandexIcon.GetComponent <Image>().sprite = Resources.Load <Sprite>("Sprites/HumandexIcons/humandexIcon"); } } }
void OnClick_Connect() { DataManager.SetLiveId(mLiveIDInput.text); DataManager.SetIPAdress(mIPAdressInput.text); if (SmartGlassManager.instance.IsConnectDevice(DataManager.GetLiveId())) { TipsManager.ShowTips("正在断开连接..."); SmartGlassManager.instance.Disconnect(); } else { TipsManager.ShowTips("正在尝试连接..."); SmartGlassManager.instance.Connect(); } }
protected override bool OnPrepare() { //选择可拆除的格子 for (var i = 0; i < SelectedItems.Count; i++) { if (CheckAvailable(SelectedItems[i])) { RealSelectTileItems.Add(SelectedItems[i]); } } if (RealSelectTileItems.Count <= 0) { TipsManager.ShowTextTips("没有可供拆除的墙体"); return(false); } return(true); }
protected override bool OnPrepare() { //墙体必须建在地基之上,且不能有其他建筑物 for (var i = 0; i < SelectedItems.Count; i++) { if (CheckAvailable(SelectedItems[i])) { RealSelectTileItems.Add(SelectedItems[i]); } } if (RealSelectTileItems.Count <= 0) { TipsManager.ShowTextTips("墙体必须建在地基之上,且不能有其他建筑物"); return(false); } return(true); }
public void sureRoomNumber() { if (inputChars.Count != 6) { TipsManager.getInstance().setTips("请先完整输入房间号码!"); return; } String roomNumber = inputChars[0] + inputChars[1] + inputChars[2] + inputChars[3] + inputChars[4] + inputChars[5]; RoomJoinVo roomJoinVo = new RoomJoinVo(); roomJoinVo.roomId = int.Parse(roomNumber); string sendMsg = JsonMapper.ToJson(roomJoinVo); GameManager.getInstance().Server.requset(APIS.JOIN_ROOM_REQUEST, sendMsg); }
void OnClick_Connect() { try { if (SmartGlassManager.instance.IsConnectDevice(mDevice)) { TipsManager.ShowTips("已连接"); } else { SmartGlassManager.instance.Connect(mDevice, true); } } catch (Exception ex) { TipsManager.ShowTips(ex.ToString()); } }
void Start() { foreach (Transform tran in turnTable.GetComponentsInChildren <Transform>()) { if (tran.name == "pointer") { pointer = tran.gameObject; } else if (tran.name == "background") { background = tran.gameObject; } } _pressureBarHandle = pressureHandle.GetComponent <Image>(); _heartHandle = heartHandle.GetComponent <Image>(); _tips = TipsManager.getInstance(); }
public void giftResponse(ClientResponse response) { callBack = true; JsonData data = JsonMapper.ToObject <JsonData> (response.message); if (int.Parse(data ["type"].ToString()) == 2) { TipsManager.getInstance().setTips("抽奖活动暂时没有开放,3秒后将关闭对话框"); Invoke("closeDialog", 3f); } else { try { list = JsonMapper.ToObject <GiftList> (response.message); if (list.type == "0") { for (int i = 0; i < list.data.Count; i++) { GiftItemVO gvo = list.data [i]; lotteryItems [i].setData(gvo); } } } catch (Exception e) { Debug.Log(e.ToString()); if (GlobalData.getInstance().myAvatarVO.account.prizecount > 0) { GlobalData.getInstance().myAvatarVO.account.prizecount--; choujiangNum.text = GlobalData.getInstance().myAvatarVO.account.prizecount + ""; } Drawl returndata = JsonMapper.ToObject <Drawl> (response.message); StopIndex = returndata.data; MyDebug.Log("StopIndex" + StopIndex); if (action == false) { float a = UnityEngine.Random.Range(-2, 2f); end = Math.Abs(StopIndex * 36 - 34 + a); MyDebug.Log("end = " + end); x = 0; action = true; callBack = true; } } } }
void Start() { bool newTip = false; for (int i = 0; i < TipsManager.Instance().tipsKnownByPlayer.Count; ++i) { if (!viewed[i]) { newTip = true; humandexIcon.GetComponent <Image>().sprite = Resources.Load <Sprite>("Sprites/HumandexIcons/newEntryIcon"); JumpToPage((int)(i / numEntriesPerPage)); break; } } if (!newTip) { JumpToPage(0); } }
void Awake() { _instance = this; }