public static void GetTinyTimeline(string consumerKey, string consumerSecret, AccessTokenResponse response) { var oauth = new TinyTwitter.OAuthInfo { AccessToken = "YOUR ACCESS TOKEN", AccessSecret = "YOUR ACCES SECRET", ConsumerKey = "YOUR CONSUMER KEY", ConsumerSecret = "YOUR CONSUMER SECRET" }; oauth.AccessToken = response.Token; oauth.AccessSecret = response.TokenSecret; oauth.ConsumerKey = consumerKey; oauth.ConsumerSecret = consumerSecret; var twitter = new TinyTwitter.TinyTwitter(oauth); // Update status, i.e, post a new tweet //twitter.UpdateStatus("I'm tweeting from C#"); // Get home timeline tweets var tweets = twitter.GetHomeTimeline(); foreach (var tweet in tweets) { Console.WriteLine("{0}: {1}", tweet.UserName, tweet.Text); } }
public void SendNotification(string message, TwitterSettings settings) { try { var oAuth = new TinyTwitter.OAuthInfo { ConsumerKey = settings.ConsumerKey, ConsumerSecret = settings.ConsumerSecret, AccessToken = settings.AccessToken, AccessSecret = settings.AccessTokenSecret }; var twitter = new TinyTwitter.TinyTwitter(oAuth); if (settings.DirectMessage) { twitter.DirectMessage(message, settings.Mention); } else { if (settings.Mention.IsNotNullOrWhiteSpace()) { message += string.Format(" @{0}", settings.Mention); } twitter.UpdateStatus(message); } } catch (WebException ex) { using (var response = ex.Response) { var httpResponse = (HttpWebResponse)response; using (var responseStream = response.GetResponseStream()) { if (responseStream == null) { _logger.Trace("Status Code: {0}", httpResponse.StatusCode); throw new TwitterException("Error received from Twitter: " + httpResponse.StatusCode, ex); } using (var reader = new StreamReader(responseStream)) { var responseBody = reader.ReadToEnd(); _logger.Trace("Reponse: {0} Status Code: {1}", responseBody, httpResponse.StatusCode); throw new TwitterException("Error received from Twitter: " + responseBody, ex); } } } } }
public void SendNotification(string message, TwitterSettings settings) { try { var oAuth = new TinyTwitter.OAuthInfo { AccessToken = settings.AccessToken, AccessSecret = settings.AccessTokenSecret, ConsumerKey = _consumerKey, ConsumerSecret = _consumerSecret }; var twitter = new TinyTwitter.TinyTwitter(oAuth); if (settings.DirectMessage) { twitter.DirectMessage(message, settings.Mention); } else { if (settings.Mention.IsNotNullOrWhiteSpace()) { message += string.Format(" @{0}", settings.Mention); } twitter.UpdateStatus(message); } } catch (WebException e) { using (var response = e.Response) { var httpResponse = (HttpWebResponse)response; using (var responseStream = response.GetResponseStream()) { if (responseStream == null) { _logger.Trace("Status Code: {0}", httpResponse.StatusCode); throw new TwitterException("Error received from Twitter: " + httpResponse.StatusCode, _logger , e); } using (var reader = new StreamReader(responseStream)) { var responseBody = reader.ReadToEnd(); _logger.Trace("Reponse: {0} Status Code: {1}", responseBody, httpResponse.StatusCode); throw new TwitterException("Error received from Twitter: " + responseBody, _logger, e); } } } } }
public static void Main() { Console.Title = "SteamToTwitter"; Log("Starting..."); Console.CancelKeyPress += delegate { Log("Exiting..."); try { User.LogOff(); Client.Disconnect(); } catch { Log("Failed to disconnect from Steam"); } IsRunning = false; }; Configuration = JsonConvert.DeserializeObject <Configuration>(File.ReadAllText("settings.json"), new JsonSerializerSettings { MissingMemberHandling = MissingMemberHandling.Error }); Twitter = new TinyTwitter.TinyTwitter(Configuration.Twitter); var callbackManager = new CallbackManager(Client); callbackManager.Subscribe <SteamClient.ConnectedCallback>(OnConnected); callbackManager.Subscribe <SteamClient.DisconnectedCallback>(OnDisconnected); callbackManager.Subscribe <SteamUser.LoggedOnCallback>(OnLoggedOn); callbackManager.Subscribe <SteamUser.LoggedOffCallback>(OnLoggedOff); callbackManager.Subscribe <SteamUser.UpdateMachineAuthCallback>(OnMachineAuth); callbackManager.Subscribe <SteamUser.AccountInfoCallback>(OnAccountInfo); callbackManager.Subscribe <SteamFriends.ClanStateCallback>(OnClanState); Client.Connect(); var reconnectTime = TimeSpan.FromHours(6); new Timer(_ => Client.Disconnect(), null, reconnectTime, reconnectTime); while (IsRunning) { callbackManager.RunWaitCallbacks(TimeSpan.FromSeconds(5)); } }