public void Awake() { if (NameText != null) { nameTint = NameText.GetComponent <TintSelector>(); } }
private void getComponents() { if (image == null) { image = GetComponent <Image>(); } if (spriteSelector == null) { spriteSelector = GetComponent <SpriteSelector>(); } if (tintSelector == null) { tintSelector = GetComponent <TintSelector>(); } }
private void OnEnable() { if (ProgressBarFill != null) { progressBarFillRectTransform = ProgressBarFill.GetComponent <RectTransform>(); fillStripesParent = (RectTransform)fillStripes.parent; tintSelector = ProgressBarFill.GetComponentInChildren <TintSelector>(); milestoneProgress = progressBarFillRectTransform.rect.width / (float)tintSelector.Colors.Length; progressbarWidth = progressBarFillRectTransform.rect.width; gradualProgress = 0f; } if (Emojis != null) { emojiRectTransform = Emojis.GetComponent <RectTransform>(); setSpecificEmoji(); } bundleManager = Service.Get <BundlePrecacheManager>(); currentTime = 0f; isPlayingSpinner = false; Update(); }
private void Awake() { button = GetComponent <Button>(); buttonTintSelector = button.GetComponentInChildren <TintSelector>(); isLoading = true; }
private void Awake() { genres = Service.Get <IGameData>().Get <Dictionary <int, MusicGenreDefinition> >(); previewButtonTintSelector = PreviewButton.GetComponent <TintSelector>(); setupListeners(); }