private void Awake() { Instance = this; delaySecondsBeforeStart = TimingController.GetStartDelay(); if (BoundaryRight != null) { xMax = BoundaryRight.position.x; } if (BoundaryLeft != null) { xMin = BoundaryLeft.position.x; } if (BoundaryUp != null) { yMax = BoundaryUp.position.y; } if (BoundaryDown != null) { yMin = BoundaryDown.position.y; } }