Exemple #1
0
 private void game_over()
 {
     Timer_Brick_Move.Stop();
     Timer_Ball_Move.Stop();
     label3.Visible = true;
     label5.Text    = "Your Point : " + point;
     label5.Visible = true;
     label4.Visible = true;
 }
Exemple #2
0
 private void Form1_KeyDown(object sender, KeyEventArgs e)
 {
     if (STATE == GAME_STATE.PLAYING)
     {
         if (e.KeyCode == Keys.Right && player_obj.x <= ClientSize.Width - 10 - player_obj.width)
         {
             if (player_obj.vx < 0)
             {
                 player_obj.vx = -player_obj.vx;
             }
             player_obj.x += player_obj.vx;
             Invalidate();
         }
         else if (e.KeyCode == Keys.Left && player_obj.x >= 10)
         {
             if (player_obj.vx > 0)
             {
                 player_obj.vx = -player_obj.vx;
             }
             player_obj.x += player_obj.vx;
             Invalidate();
         }
         if (r.Next() % 2 == 1)
         {
             BallMoving();
         }
     }
     else if (STATE == GAME_STATE.READY)
     {
         if (e.KeyCode == Keys.Space)
         {
             STATE          = GAME_STATE.PLAYING;
             label1.Visible = false;
             label2.Visible = false;
             Timer_Brick_Move.Start();
             Timer_Ball_Move.Start();
         }
     }
     else if (STATE == GAME_STATE.GAME_OVER)
     {
         if (e.KeyCode == Keys.Space)
         {
             this.Close();
         }
     }
 }