private void Awake() { SystemMesUI = GameObject.Find("SystemMesUI"); TimerDisPlay = SystemMesUI.GetComponent <TimerDisPlay>(); RecoverManagerObject = GameObject.Find("RecoverManager"); RecoverManager = RecoverManagerObject.GetComponent <RecoverManager>(); }
void Awake() { ammo = 30; RemainingAmmo = 100; SystemMesUI = GameObject.Find("SystemMesUI"); TimerDisPlay = SystemMesUI.GetComponent <TimerDisPlay>(); AmmoManagerObject = GameObject.Find("AmmoManager"); AmmoManager = AmmoManagerObject.GetComponent <AmmoManager>(); }