Exemple #1
0
 public void Update(GameTime gameTime)
 {
     timers.Update(gameTime);
     interpolators.Update(gameTime);
 }
 private static void OnUpdate(object sender, System.EventArgs e)
 {
     _activeTimers.Update((float)_hookTimer.Interval / 1000f);
     //_activeTimers.Update(Time.unscaledDeltaTime);
 }