Exemple #1
0
        /// <summary>
        /// Called when a Timer completes.
        /// Restarts the Timer if it is set to loop.
        /// Recycles the Timer if Chronos is set to recycle.
        /// </summary>
        private void Complete()
        {
            // No matter what, we complete at least once, therefore we complete at least one loop
            _loopCount++;
            _onLoopComplete.SafeInvoke();

            if (IsLooping)
            {
                _currentTime = 0f;
                return;
            }

            _onComplete.SafeInvoke();
            DeactivateTimer();
            _isComplete = true;
        }