void Update() { if (TimelordMixer == null) { return; } if (TimelordMixer.IsTimelinePlaying) { _isIdle = false; return; } if (!_isIdle) { _idleStartedTime = DateTime.UtcNow; _idleDuration = TimeSpan.FromSeconds(Random.Range(1, 4)); _isIdle = true; } if (_isIdle && DateTime.UtcNow.Subtract(_idleStartedTime) > _idleDuration) { var randomTimeline = _timelineAssets.ElementAtOrDefault(Random.Range(0, _timelineAssets.Count - 1)); if (randomTimeline != null) { TimelordMixer.Play(randomTimeline); } } }
private void ButtonClicked_ButtonClickedEvent(TimelineAsset timeline) { //Debug.Log($"{timeline?.name} button was clicked"); if (TimelordMixer == null) { return; } if (timeline != null) { TimelordMixer.Play(timeline); } else { var allTimelineAssets = TimelordMixer.Directors.Where(d => d != null).Select(t => t.PlayableDirector.playableAsset as TimelineAsset).ToList(); TimelordMixer.Play(allTimelineAssets); } //ExecuteEvents.Execute<IButtonClickedHandler>(gameObject, null, (handler, data) => handler.OnButtonClicked()); }