static void DrawGizmos(Animate aData, GizmoType gizmoType)
        {
            //check if it's the one opened
            if (TimelineWindow.window != null && TimelineWindow.window.aData != null && TimelineWindow.window.aData.IsDataMatch(aData))
            {
                AnimateEditControl eData = TimelineWindow.AnimEdit(aData);

                List <Take> _t = eData.takes;

                if (_t == null || _t.Count == 0)
                {
                    return;
                }
                if (eData.currentTakeInd < 0)
                {
                    eData.currentTakeInd = 0;
                }
                else if (eData.currentTakeInd >= _t.Count)
                {
                    eData.currentTakeInd = _t.Count - 1;
                }

                _t[eData.currentTakeInd].drawGizmos(eData.target, AnimateTimeline.e_gizmoSize, Application.isPlaying);
            }
        }