static void Stop(TimedRocket __instance) { __instance.hasFired = false; __instance.SFX.Stop(); __instance.flightSFX.Stop(); __instance.StopSmokeTrail(); __instance.StopAllCoroutines(); }
private void _StopRocket() { _RocketToggled = false; _Rocket.hasFired = false; _Rocket.SFX.Stop(); _Rocket.flightSFX.Stop(); _Rocket.StopSmokeTrail(); _Rocket.StopAllCoroutines(); }