static void Stop(TimedRocket __instance)
 {
     __instance.hasFired = false;
     __instance.SFX.Stop();
     __instance.flightSFX.Stop();
     __instance.StopSmokeTrail();
     __instance.StopAllCoroutines();
 }
 private void _StopRocket()
 {
     _RocketToggled   = false;
     _Rocket.hasFired = false;
     _Rocket.SFX.Stop();
     _Rocket.flightSFX.Stop();
     _Rocket.StopSmokeTrail();
     _Rocket.StopAllCoroutines();
 }