public void push_button() { if ((time_Manager.Get_time() - first_touch_time) > 0 && (time_Manager.Get_time() - first_touch_time) <= 1.0f) { Dc_OBJ = GameObject.FindGameObjectWithTag("Dc"); Destroy(Dc_OBJ); UnityEngine.SceneManagement.SceneManager.LoadScene("Select_Music"); } else { first_touch_time = time_Manager.Get_time(); } }
/// <summary> /// line1からノートを作るかどうか /// </summary> /// <returns></returns> public bool Is_create_note_line1() { bool create = false; if (BGM_Play.isPlaying == true) { if (Time.Get_time() >= Note_data_list_line1[create_Index.get_note_data_line1].startTime && Note_data_list_line1[create_Index.get_note_data_line1].made == false) { create = true; //Debug.Log("line1"); } } return(create); }
/// <summary> /// 見逃し判定チェック /// </summary> void Through_chack() { //float add =2.0f; float now_time = time.Get_time(); if (Dc.Note_data_list_line1.Length != 0) { if (now_time > (Dc.Get_judge_note_parfectTime(1) + poorTime)) { if (Dc.Get_judge_note_is_judged(1) == false) { Debug.Log("Through… " + 1); //debug_Disp_Info.disp_judge(5); Dc.Set_judge_note_data_judged(1); ops.DestroyNote(1, Dc.Get_judge_made_note_list_index(1), false, false); } } } if (Dc.Note_data_list_line2.Length != 0) { if (now_time > (Dc.Get_judge_note_parfectTime(2) + poorTime)) { if (Dc.Get_judge_note_is_judged(2) == false) { Debug.Log("Through… " + 2); //debug_Disp_Info.disp_judge(5); Dc.Set_judge_note_data_judged(2); ops.DestroyNote(2, Dc.Get_judge_made_note_list_index(2), false, false); } } } }
/// <summary> /// デバッグ用ノート情報表示 /// </summary> void Debug_Note_info(int line) { Note_data note_data = Dc.Get_Create_note_data(line); //デバッグする時なおして //Debug.Log("/*-------------------*/"); Debug.Log("line " + line); Debug.Log("startTime " + note_data.startTime); Debug.Log("steamTime " + note_data.steamTime); Debug.Log("parfectTime " + note_data.parfectTime); Debug.Log("time " + Time.Get_time()); Debug.Log("生成 "); Debug.Log("/*-------------------*/"); }